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kc3-lang/angle/src/common/angleutils.cpp

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  • Author : Jamie Madill
    Date : 2016-02-08 12:36:55
    Hash : c9bdeff4
    Message : D3D11: Refactor RenderTarget apply into StateManager11. This is a refactoring patch only, and doesn't change the behaviour. The intent is to make it easy to turn on the Framebuffer dirty bits in a subsequent patch, once we can cleanly handle textures and renderbuffers getting recreated. BUG=angleproject:1260 Change-Id: Iaa5cfe222b020724e088eee5f1ae909b6f981a08 Reviewed-on: https://chromium-review.googlesource.com/325423 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/common/angleutils.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "common/angleutils.h"
    #include "common/debug.h"
    
    #include <stdio.h>
    
    #include <limits>
    #include <vector>
    
    namespace angle
    {
    const uintptr_t DirtyPointer = std::numeric_limits<uintptr_t>::max();
    }
    
    size_t FormatStringIntoVector(const char *fmt, va_list vararg, std::vector<char>& outBuffer)
    {
        // Attempt to just print to the current buffer
        int len = vsnprintf(&(outBuffer.front()), outBuffer.size(), fmt, vararg);
        if (len < 0 || static_cast<size_t>(len) >= outBuffer.size())
        {
            // Buffer was not large enough, calculate the required size and resize the buffer
            len = vsnprintf(NULL, 0, fmt, vararg);
            outBuffer.resize(len + 1);
    
            // Print again
            len = vsnprintf(&(outBuffer.front()), outBuffer.size(), fmt, vararg);
        }
        ASSERT(len >= 0);
        return static_cast<size_t>(len);
    }
    
    std::string FormatString(const char *fmt, va_list vararg)
    {
        static std::vector<char> buffer(512);
    
        size_t len = FormatStringIntoVector(fmt, vararg, buffer);
        return std::string(&buffer[0], len);
    }
    
    std::string FormatString(const char *fmt, ...)
    {
        va_list vararg;
        va_start(vararg, fmt);
        std::string result = FormatString(fmt, vararg);
        va_end(vararg);
        return result;
    }