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kc3-lang/angle/src/libANGLE/validationEGL.cpp

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  • Author : Stanislav Chiknavaryan
    Date : 2016-11-04 18:27:56
    Hash : 20c97cac
    Message : Squashed commit of the following: commit 0146dfeefa47b520e71f0e74230abd7dac163a79 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:43:03 2016 -0700 Revert "Implementation of eglGetSyncValuesCHROMIUM extension." This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad. commit 0d920fe27bd8e73d831a9002548bde00fea78709 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:23:11 2016 -0700 Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2" This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6. commit bde8defe53741855bb71fbf27bcb0a91cfafbd01 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:58 2016 -0700 Revert "Disabling EGLSyncControlTest.SyncValuesTest" This reverts commit a74183613955bd891f56f6a979a5391c16c64138. commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:36 2016 -0700 Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest" This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39. commit f3933e6a04bd23473077d2fd74616023db3c9601 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:20:26 2016 -0700 Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues" This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0. BUG=angleproject:1402 Change-Id: I99969e906e316574e9f739141de0e360d1edebd9 Reviewed-on: https://chromium-review.googlesource.com/408752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>

  • src/libANGLE/validationEGL.cpp
  • //
    // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // validationEGL.cpp: Validation functions for generic EGL entry point parameters
    
    #include "libANGLE/validationEGL.h"
    
    #include "common/utilities.h"
    #include "libANGLE/Config.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Device.h"
    #include "libANGLE/Display.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/Stream.h"
    #include "libANGLE/Surface.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/formatutils.h"
    
    #include <EGL/eglext.h>
    
    namespace
    {
    size_t GetMaximumMipLevel(const gl::Context *context, GLenum target)
    {
        const gl::Caps &caps = context->getCaps();
    
        size_t maxDimension = 0;
        switch (target)
        {
            case GL_TEXTURE_2D:
                maxDimension = caps.max2DTextureSize;
                break;
            case GL_TEXTURE_CUBE_MAP:
                maxDimension = caps.maxCubeMapTextureSize;
                break;
            case GL_TEXTURE_3D:
                maxDimension = caps.max3DTextureSize;
                break;
            case GL_TEXTURE_2D_ARRAY:
                maxDimension = caps.max2DTextureSize;
                break;
            default:
                UNREACHABLE();
        }
    
        return gl::log2(static_cast<int>(maxDimension));
    }
    
    bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
    {
        size_t maxMip = GetMaximumMipLevel(context, texture->getTarget());
        for (size_t level = 1; level < maxMip; level++)
        {
            if (texture->getTarget() == GL_TEXTURE_CUBE_MAP)
            {
                for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget;
                     face++)
                {
                    if (texture->getFormat(face, level).valid())
                    {
                        return true;
                    }
                }
            }
            else
            {
                if (texture->getFormat(texture->getTarget(), level).valid())
                {
                    return true;
                }
            }
        }
    
        return false;
    }
    
    bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
    {
        ASSERT(texture->getTarget() == GL_TEXTURE_CUBE_MAP);
        for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++)
        {
            if (!texture->getFormat(face, 0).valid())
            {
                return true;
            }
        }
    
        return false;
    }
    
    egl::Error ValidateStreamAttribute(const EGLAttrib attribute,
                                       const EGLAttrib value,
                                       const egl::DisplayExtensions &extensions)
    {
        switch (attribute)
        {
            case EGL_STREAM_STATE_KHR:
            case EGL_PRODUCER_FRAME_KHR:
            case EGL_CONSUMER_FRAME_KHR:
                return egl::Error(EGL_BAD_ACCESS, "Attempt to initialize readonly parameter");
            case EGL_CONSUMER_LATENCY_USEC_KHR:
                // Technically not in spec but a latency < 0 makes no sense so we check it
                if (value < 0)
                {
                    return egl::Error(EGL_BAD_PARAMETER, "Latency must be positive");
                }
                break;
            case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
                if (!extensions.streamConsumerGLTexture)
                {
                    return egl::Error(EGL_BAD_ATTRIBUTE, "Consumer GL extension not enabled");
                }
                // Again not in spec but it should be positive anyways
                if (value < 0)
                {
                    return egl::Error(EGL_BAD_PARAMETER, "Timeout must be positive");
                }
                break;
            default:
                return egl::Error(EGL_BAD_ATTRIBUTE, "Invalid stream attribute");
        }
        return egl::Error(EGL_SUCCESS);
    }
    
    egl::Error ValidateCreateImageKHRMipLevelCommon(gl::Context *context,
                                                    const gl::Texture *texture,
                                                    EGLAttrib level)
    {
        // Note that the spec EGL_KHR_create_image spec does not explicitly specify an error
        // when the level is outside the base/max level range, but it does mention that the
        // level "must be a part of the complete texture object <buffer>". It can be argued
        // that out-of-range levels are not a part of the complete texture.
        const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel();
        if (level > 0 &&
            (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel ||
             static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
        {
            return egl::Error(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero.");
        }
    
        if (level == 0 && !texture->isMipmapComplete() &&
            TextureHasNonZeroMipLevelsSpecified(context, texture))
        {
            return egl::Error(EGL_BAD_PARAMETER,
                              "if level is zero and the texture is incomplete, it must have no mip "
                              "levels specified except zero.");
        }
    
        return egl::Error(EGL_SUCCESS);
    }
    
    }  // namespace
    
    namespace egl
    {
    
    Error ValidateDisplay(const Display *display)
    {
        if (display == EGL_NO_DISPLAY)
        {
            return Error(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY.");
        }
    
        if (!Display::isValidDisplay(display))
        {
            return Error(EGL_BAD_DISPLAY, "display is not a valid display.");
        }
    
        if (!display->isInitialized())
        {
            return Error(EGL_NOT_INITIALIZED, "display is not initialized.");
        }
    
        if (display->isDeviceLost())
        {
            return Error(EGL_CONTEXT_LOST, "display had a context loss");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateSurface(const Display *display, const Surface *surface)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        if (!display->isValidSurface(surface))
        {
            return Error(EGL_BAD_SURFACE);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateConfig(const Display *display, const Config *config)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        if (!display->isValidConfig(config))
        {
            return Error(EGL_BAD_CONFIG);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateContext(const Display *display, const gl::Context *context)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        if (!display->isValidContext(context))
        {
            return Error(EGL_BAD_CONTEXT);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateImage(const Display *display, const Image *image)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        if (!display->isValidImage(image))
        {
            return Error(EGL_BAD_PARAMETER, "image is not valid.");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStream(const Display *display, const Stream *stream)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.stream)
        {
            return Error(EGL_BAD_ACCESS, "Stream extension not active");
        }
    
        if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
        {
            return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateContext(Display *display, Config *configuration, gl::Context *shareContext,
                                const AttributeMap& attributes)
    {
        ANGLE_TRY(ValidateConfig(display, configuration));
    
        // Get the requested client version (default is 1) and check it is 2 or 3.
        EGLAttrib clientMajorVersion = 1;
        EGLAttrib clientMinorVersion = 0;
        EGLAttrib contextFlags       = 0;
        bool resetNotification = false;
        for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
        {
            EGLAttrib attribute = attributeIter->first;
            EGLAttrib value     = attributeIter->second;
    
            switch (attribute)
            {
              case EGL_CONTEXT_CLIENT_VERSION:
                clientMajorVersion = value;
                break;
    
              case EGL_CONTEXT_MINOR_VERSION:
                clientMinorVersion = value;
                break;
    
              case EGL_CONTEXT_FLAGS_KHR:
                contextFlags = value;
                break;
    
              case EGL_CONTEXT_OPENGL_DEBUG:
                  break;
    
              case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
                // Only valid for OpenGL (non-ES) contexts
                return Error(EGL_BAD_ATTRIBUTE);
    
              case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
                if (!display->getExtensions().createContextRobustness)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                if (value != EGL_TRUE && value != EGL_FALSE)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
                static_assert(EGL_LOSE_CONTEXT_ON_RESET_EXT == EGL_LOSE_CONTEXT_ON_RESET_KHR, "EGL extension enums not equal.");
                static_assert(EGL_NO_RESET_NOTIFICATION_EXT == EGL_NO_RESET_NOTIFICATION_KHR, "EGL extension enums not equal.");
                // same as EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, fall through
              case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
                if (!display->getExtensions().createContextRobustness)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
                {
                    resetNotification = true;
                }
                else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_CONTEXT_OPENGL_NO_ERROR_KHR:
                  if (!display->getExtensions().createContextNoError)
                  {
                      return Error(EGL_BAD_ATTRIBUTE, "Invalid Context attribute.");
                  }
                  if (value != EGL_TRUE && value != EGL_FALSE)
                  {
                      return Error(EGL_BAD_ATTRIBUTE, "Attribute must be EGL_TRUE or EGL_FALSE.");
                  }
                  break;
    
              case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE:
                  if (!display->getExtensions().createContextWebGLCompatibility)
                  {
                      return Error(EGL_BAD_ATTRIBUTE,
                                   "Attribute EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires "
                                   "EGL_ANGLE_create_context_webgl_compatibility.");
                  }
                  if (value != EGL_TRUE && value != EGL_FALSE)
                  {
                      return Error(
                          EGL_BAD_ATTRIBUTE,
                          "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be EGL_TRUE or EGL_FALSE.");
                  }
                  break;
    
              case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM:
                  if (!display->getExtensions().createContextBindGeneratesResource)
                  {
                      return Error(EGL_BAD_ATTRIBUTE,
                                   "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires "
                                   "EGL_CHROMIUM_create_context_bind_generates_resource.");
                  }
                  if (value != EGL_TRUE && value != EGL_FALSE)
                  {
                      return Error(EGL_BAD_ATTRIBUTE,
                                   "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM must be EGL_TRUE or "
                                   "EGL_FALSE.");
                  }
                  break;
    
              default:
                return Error(EGL_BAD_ATTRIBUTE);
            }
        }
    
        switch (clientMajorVersion)
        {
            case 2:
                if (clientMinorVersion != 0)
                {
                    return Error(EGL_BAD_CONFIG);
                }
                break;
            case 3:
                if (clientMinorVersion != 0 && clientMinorVersion != 1)
                {
                    return Error(EGL_BAD_CONFIG);
                }
                if (!(configuration->conformant & EGL_OPENGL_ES3_BIT_KHR))
                {
                    return Error(EGL_BAD_CONFIG);
                }
                if (display->getMaxSupportedESVersion() <
                    gl::Version(static_cast<GLuint>(clientMajorVersion),
                                static_cast<GLuint>(clientMinorVersion)))
                {
                    return Error(EGL_BAD_CONFIG, "Requested GLES version is not supported.");
                }
                break;
            default:
                return Error(EGL_BAD_CONFIG);
                break;
        }
    
        // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
        const EGLint validContextFlags = (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR |
                                          EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
        if ((contextFlags & ~validContextFlags) != 0)
        {
            return Error(EGL_BAD_ATTRIBUTE);
        }
    
        if (shareContext)
        {
            // Shared context is invalid or is owned by another display
            if (!display->isValidContext(shareContext))
            {
                return Error(EGL_BAD_MATCH);
            }
    
            if (shareContext->isResetNotificationEnabled() != resetNotification)
            {
                return Error(EGL_BAD_MATCH);
            }
    
            if (shareContext->getClientMajorVersion() != clientMajorVersion ||
                shareContext->getClientMinorVersion() != clientMinorVersion)
            {
                return Error(EGL_BAD_CONTEXT);
            }
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateWindowSurface(Display *display, Config *config, EGLNativeWindowType window,
                                      const AttributeMap& attributes)
    {
        ANGLE_TRY(ValidateConfig(display, config));
    
        if (!display->isValidNativeWindow(window))
        {
            return Error(EGL_BAD_NATIVE_WINDOW);
        }
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
    
        for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
        {
            EGLAttrib attribute = attributeIter->first;
            EGLAttrib value     = attributeIter->second;
    
            switch (attribute)
            {
              case EGL_RENDER_BUFFER:
                switch (value)
                {
                  case EGL_BACK_BUFFER:
                    break;
                  case EGL_SINGLE_BUFFER:
                    return Error(EGL_BAD_MATCH);   // Rendering directly to front buffer not supported
                  default:
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
                if (!displayExtensions.postSubBuffer)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
                  if (!displayExtensions.flexibleSurfaceCompatibility)
                  {
                      return Error(EGL_BAD_ATTRIBUTE);
                  }
                  break;
    
              case EGL_WIDTH:
              case EGL_HEIGHT:
                if (!displayExtensions.windowFixedSize)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                if (value < 0)
                {
                    return Error(EGL_BAD_PARAMETER);
                }
                break;
    
              case EGL_FIXED_SIZE_ANGLE:
                if (!displayExtensions.windowFixedSize)
                {
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_SURFACE_ORIENTATION_ANGLE:
                  if (!displayExtensions.surfaceOrientation)
                  {
                      return Error(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled.");
                  }
                  break;
    
              case EGL_VG_COLORSPACE:
                return Error(EGL_BAD_MATCH);
    
              case EGL_VG_ALPHA_FORMAT:
                return Error(EGL_BAD_MATCH);
    
              case EGL_DIRECT_COMPOSITION_ANGLE:
                  if (!displayExtensions.directComposition)
                  {
                      return Error(EGL_BAD_ATTRIBUTE);
                  }
                  break;
    
              default:
                return Error(EGL_BAD_ATTRIBUTE);
            }
        }
    
        if (Display::hasExistingWindowSurface(window))
        {
            return Error(EGL_BAD_ALLOC);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap& attributes)
    {
        ANGLE_TRY(ValidateConfig(display, config));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
    
        for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
        {
            EGLAttrib attribute = attributeIter->first;
            EGLAttrib value     = attributeIter->second;
    
            switch (attribute)
            {
              case EGL_WIDTH:
              case EGL_HEIGHT:
                if (value < 0)
                {
                    return Error(EGL_BAD_PARAMETER);
                }
                break;
    
              case EGL_LARGEST_PBUFFER:
                break;
    
              case EGL_TEXTURE_FORMAT:
                switch (value)
                {
                  case EGL_NO_TEXTURE:
                  case EGL_TEXTURE_RGB:
                  case EGL_TEXTURE_RGBA:
                    break;
                  default:
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_TEXTURE_TARGET:
                switch (value)
                {
                  case EGL_NO_TEXTURE:
                  case EGL_TEXTURE_2D:
                    break;
                  default:
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_MIPMAP_TEXTURE:
                break;
    
              case EGL_VG_COLORSPACE:
                break;
    
              case EGL_VG_ALPHA_FORMAT:
                break;
    
              case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
                  if (!displayExtensions.flexibleSurfaceCompatibility)
                  {
                      return Error(
                          EGL_BAD_ATTRIBUTE,
                          "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without "
                          "EGL_ANGLE_flexible_surface_compatibility support.");
                  }
                  break;
    
              default:
                return Error(EGL_BAD_ATTRIBUTE);
            }
        }
    
        if (!(config->surfaceType & EGL_PBUFFER_BIT))
        {
            return Error(EGL_BAD_MATCH);
        }
    
        const Caps &caps = display->getCaps();
    
        EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
        EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
    
        if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
            (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
        {
            return Error(EGL_BAD_MATCH);
        }
    
        if ((textureFormat == EGL_TEXTURE_RGB  && config->bindToTextureRGB != EGL_TRUE) ||
            (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
        {
            return Error(EGL_BAD_ATTRIBUTE);
        }
    
        EGLint width  = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
        EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
        if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
        {
            return Error(EGL_BAD_MATCH);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreatePbufferFromClientBuffer(Display *display, EGLenum buftype, EGLClientBuffer buffer,
                                                Config *config, const AttributeMap& attributes)
    {
        ANGLE_TRY(ValidateConfig(display, config));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
    
        switch (buftype)
        {
          case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
            if (!displayExtensions.d3dShareHandleClientBuffer)
            {
                return Error(EGL_BAD_PARAMETER);
            }
            if (buffer == nullptr)
            {
                return Error(EGL_BAD_PARAMETER);
            }
            break;
    
          case EGL_D3D_TEXTURE_ANGLE:
              if (!displayExtensions.d3dTextureClientBuffer)
              {
                  return Error(EGL_BAD_PARAMETER);
              }
              if (buffer == nullptr)
              {
                  return Error(EGL_BAD_PARAMETER);
              }
              break;
    
          default:
            return Error(EGL_BAD_PARAMETER);
        }
    
        for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
        {
            EGLAttrib attribute = attributeIter->first;
            EGLAttrib value     = attributeIter->second;
    
            switch (attribute)
            {
              case EGL_WIDTH:
              case EGL_HEIGHT:
                if (!displayExtensions.d3dShareHandleClientBuffer)
                {
                    return Error(EGL_BAD_PARAMETER);
                }
                if (value < 0)
                {
                    return Error(EGL_BAD_PARAMETER);
                }
                break;
    
              case EGL_TEXTURE_FORMAT:
                switch (value)
                {
                  case EGL_NO_TEXTURE:
                  case EGL_TEXTURE_RGB:
                  case EGL_TEXTURE_RGBA:
                    break;
                  default:
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_TEXTURE_TARGET:
                switch (value)
                {
                  case EGL_NO_TEXTURE:
                  case EGL_TEXTURE_2D:
                    break;
                  default:
                    return Error(EGL_BAD_ATTRIBUTE);
                }
                break;
    
              case EGL_MIPMAP_TEXTURE:
                break;
    
              case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
                  if (!displayExtensions.flexibleSurfaceCompatibility)
                  {
                      return Error(
                          EGL_BAD_ATTRIBUTE,
                          "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without "
                          "EGL_ANGLE_flexible_surface_compatibility support.");
                  }
                  break;
    
              default:
                return Error(EGL_BAD_ATTRIBUTE);
            }
        }
    
        if (!(config->surfaceType & EGL_PBUFFER_BIT))
        {
            return Error(EGL_BAD_MATCH);
        }
    
        EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
        EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
        if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
            (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
        {
            return Error(EGL_BAD_MATCH);
        }
    
        if ((textureFormat == EGL_TEXTURE_RGB  && config->bindToTextureRGB  != EGL_TRUE) ||
            (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
        {
            return Error(EGL_BAD_ATTRIBUTE);
        }
    
        if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
        {
            EGLint width  = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
            EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
    
            if (width == 0 || height == 0)
            {
                return Error(EGL_BAD_ATTRIBUTE);
            }
    
            const Caps &caps = display->getCaps();
            if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
            {
                return Error(EGL_BAD_MATCH);
            }
        }
    
        ANGLE_TRY(display->validateClientBuffer(config, buftype, buffer, attributes));
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCompatibleConfigs(const Display *display,
                                    const Config *config1,
                                    const Surface *surface,
                                    const Config *config2,
                                    EGLint surfaceType)
    {
    
        if (!surface->flexibleSurfaceCompatibilityRequested())
        {
            // Config compatibility is defined in section 2.2 of the EGL 1.5 spec
    
            bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType;
            if (!colorBufferCompat)
            {
                return Error(EGL_BAD_MATCH, "Color buffer types are not compatible.");
            }
    
            bool colorCompat =
                config1->redSize == config2->redSize && config1->greenSize == config2->greenSize &&
                config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize &&
                config1->luminanceSize == config2->luminanceSize;
            if (!colorCompat)
            {
                return Error(EGL_BAD_MATCH, "Color buffer sizes are not compatible.");
            }
    
            bool dsCompat = config1->depthSize == config2->depthSize &&
                            config1->stencilSize == config2->stencilSize;
            if (!dsCompat)
            {
                return Error(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible.");
            }
        }
    
        bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0;
        if (!surfaceTypeCompat)
        {
            return Error(EGL_BAD_MATCH, "Surface types are not compatible.");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateImageKHR(const Display *display,
                                 gl::Context *context,
                                 EGLenum target,
                                 EGLClientBuffer buffer,
                                 const AttributeMap &attributes)
    {
        ANGLE_TRY(ValidateContext(display, context));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
    
        if (!displayExtensions.imageBase && !displayExtensions.image)
        {
            // It is out of spec what happens when calling an extension function when the extension is
            // not available.
            // EGL_BAD_DISPLAY seems like a reasonable error.
            return Error(EGL_BAD_DISPLAY, "EGL_KHR_image not supported.");
        }
    
        // TODO(geofflang): Complete validation from EGL_KHR_image_base:
        // If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an
        // EGLImage sibling, the error EGL_BAD_ACCESS is generated.
    
        for (AttributeMap::const_iterator attributeIter = attributes.begin();
             attributeIter != attributes.end(); attributeIter++)
        {
            EGLAttrib attribute = attributeIter->first;
            EGLAttrib value     = attributeIter->second;
    
            switch (attribute)
            {
                case EGL_IMAGE_PRESERVED_KHR:
                    switch (value)
                    {
                        case EGL_TRUE:
                        case EGL_FALSE:
                            break;
    
                        default:
                            return Error(EGL_BAD_PARAMETER,
                                         "EGL_IMAGE_PRESERVED_KHR must be EGL_TRUE or EGL_FALSE.");
                    }
                    break;
    
                case EGL_GL_TEXTURE_LEVEL_KHR:
                    if (!displayExtensions.glTexture2DImage &&
                        !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage)
                    {
                        return Error(EGL_BAD_PARAMETER,
                                     "EGL_GL_TEXTURE_LEVEL_KHR cannot be used without "
                                     "KHR_gl_texture_*_image support.");
                    }
    
                    if (value < 0)
                    {
                        return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL_KHR cannot be negative.");
                    }
                    break;
    
                case EGL_GL_TEXTURE_ZOFFSET_KHR:
                    if (!displayExtensions.glTexture3DImage)
                    {
                        return Error(EGL_BAD_PARAMETER,
                                     "EGL_GL_TEXTURE_ZOFFSET_KHR cannot be used without "
                                     "KHR_gl_texture_3D_image support.");
                    }
                    break;
    
                default:
                    return Error(EGL_BAD_PARAMETER, "invalid attribute: 0x%X", attribute);
            }
        }
    
        switch (target)
        {
            case EGL_GL_TEXTURE_2D_KHR:
            {
                if (!displayExtensions.glTexture2DImage)
                {
                    return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_2D_image not supported.");
                }
    
                if (buffer == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "buffer cannot reference a 2D texture with the name 0.");
                }
    
                const gl::Texture *texture =
                    context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
                if (texture == nullptr || texture->getTarget() != GL_TEXTURE_2D)
                {
                    return Error(EGL_BAD_PARAMETER, "target is not a 2D texture.");
                }
    
                if (texture->getBoundSurface() != nullptr)
                {
                    return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
                }
    
                EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
                if (texture->getWidth(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0 ||
                    texture->getHeight(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "target 2D texture does not have a valid size at specified level.");
                }
    
                ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
            }
            break;
    
            case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
            case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
            case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
            case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
            case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
            case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
            {
                if (!displayExtensions.glTextureCubemapImage)
                {
                    return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_cubemap_image not supported.");
                }
    
                if (buffer == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "buffer cannot reference a cubemap texture with the name 0.");
                }
    
                const gl::Texture *texture =
                    context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
                if (texture == nullptr || texture->getTarget() != GL_TEXTURE_CUBE_MAP)
                {
                    return Error(EGL_BAD_PARAMETER, "target is not a cubemap texture.");
                }
    
                if (texture->getBoundSurface() != nullptr)
                {
                    return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
                }
    
                EGLAttrib level    = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
                GLenum cubeMapFace = egl_gl::EGLCubeMapTargetToGLCubeMapTarget(target);
                if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 ||
                    texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "target cubemap texture does not have a valid size at specified level "
                                 "and face.");
                }
    
                ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
    
                if (level == 0 && !texture->isMipmapComplete() &&
                    CubeTextureHasUnspecifiedLevel0Face(texture))
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "if level is zero and the texture is incomplete, it must have all of "
                                 "its faces specified at level zero.");
                }
            }
            break;
    
            case EGL_GL_TEXTURE_3D_KHR:
            {
                if (!displayExtensions.glTexture3DImage)
                {
                    return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_3D_image not supported.");
                }
    
                if (buffer == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "buffer cannot reference a 3D texture with the name 0.");
                }
    
                const gl::Texture *texture =
                    context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
                if (texture == nullptr || texture->getTarget() != GL_TEXTURE_3D)
                {
                    return Error(EGL_BAD_PARAMETER, "target is not a 3D texture.");
                }
    
                if (texture->getBoundSurface() != nullptr)
                {
                    return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
                }
    
                EGLAttrib level   = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
                EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET_KHR, 0);
                if (texture->getWidth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
                    texture->getHeight(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
                    texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "target 3D texture does not have a valid size at specified level.");
                }
    
                if (static_cast<size_t>(zOffset) >=
                    texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)))
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "target 3D texture does not have enough layers for the specified Z "
                                 "offset at the specified level.");
                }
    
                ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
            }
            break;
    
            case EGL_GL_RENDERBUFFER_KHR:
            {
                if (!displayExtensions.glRenderbufferImage)
                {
                    return Error(EGL_BAD_PARAMETER, "KHR_gl_renderbuffer_image not supported.");
                }
    
                if (attributes.contains(EGL_GL_TEXTURE_LEVEL_KHR))
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "EGL_GL_TEXTURE_LEVEL_KHR cannot be used in conjunction with a "
                                 "renderbuffer target.");
                }
    
                if (buffer == 0)
                {
                    return Error(EGL_BAD_PARAMETER,
                                 "buffer cannot reference a renderbuffer with the name 0.");
                }
    
                const gl::Renderbuffer *renderbuffer =
                    context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
                if (renderbuffer == nullptr)
                {
                    return Error(EGL_BAD_PARAMETER, "target is not a renderbuffer.");
                }
    
                if (renderbuffer->getSamples() > 0)
                {
                    return Error(EGL_BAD_PARAMETER, "target renderbuffer cannot be multisampled.");
                }
            }
            break;
    
            default:
                return Error(EGL_BAD_PARAMETER, "invalid target: 0x%X", target);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateDestroyImageKHR(const Display *display, const Image *image)
    {
        ANGLE_TRY(ValidateImage(display, image));
    
        if (!display->getExtensions().imageBase && !display->getExtensions().image)
        {
            // It is out of spec what happens when calling an extension function when the extension is
            // not available.
            // EGL_BAD_DISPLAY seems like a reasonable error.
            return Error(EGL_BAD_DISPLAY);
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateDeviceANGLE(EGLint device_type,
                                    void *native_device,
                                    const EGLAttrib *attrib_list)
    {
        const ClientExtensions &clientExtensions = Display::getClientExtensions();
        if (!clientExtensions.deviceCreation)
        {
            return Error(EGL_BAD_ACCESS, "Device creation extension not active");
        }
    
        if (attrib_list != nullptr && attrib_list[0] != EGL_NONE)
        {
            return Error(EGL_BAD_ATTRIBUTE, "Invalid attrib_list parameter");
        }
    
        switch (device_type)
        {
            case EGL_D3D11_DEVICE_ANGLE:
                if (!clientExtensions.deviceCreationD3D11)
                {
                    return Error(EGL_BAD_ATTRIBUTE, "D3D11 device creation extension not active");
                }
                break;
            default:
                return Error(EGL_BAD_ATTRIBUTE, "Invalid device_type parameter");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateReleaseDeviceANGLE(Device *device)
    {
        const ClientExtensions &clientExtensions = Display::getClientExtensions();
        if (!clientExtensions.deviceCreation)
        {
            return Error(EGL_BAD_ACCESS, "Device creation extension not active");
        }
    
        if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device))
        {
            return Error(EGL_BAD_DEVICE_EXT, "Invalid device parameter");
        }
    
        Display *owningDisplay = device->getOwningDisplay();
        if (owningDisplay != nullptr)
        {
            return Error(EGL_BAD_DEVICE_EXT, "Device must have been created using eglCreateDevice");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateStreamKHR(const Display *display, const AttributeMap &attributes)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.stream)
        {
            return Error(EGL_BAD_ALLOC, "Stream extension not active");
        }
    
        for (const auto &attributeIter : attributes)
        {
            EGLAttrib attribute = attributeIter.first;
            EGLAttrib value     = attributeIter.second;
    
            ANGLE_TRY(ValidateStreamAttribute(attribute, value, displayExtensions));
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateDestroyStreamKHR(const Display *display, const Stream *stream)
    {
        ANGLE_TRY(ValidateStream(display, stream));
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamAttribKHR(const Display *display,
                                  const Stream *stream,
                                  EGLint attribute,
                                  EGLint value)
    {
        ANGLE_TRY(ValidateStream(display, stream));
    
        if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Bad stream state");
        }
    
        return ValidateStreamAttribute(attribute, value, display->getExtensions());
    }
    
    Error ValidateQueryStreamKHR(const Display *display,
                                 const Stream *stream,
                                 EGLenum attribute,
                                 EGLint *value)
    {
        ANGLE_TRY(ValidateStream(display, stream));
    
        switch (attribute)
        {
            case EGL_STREAM_STATE_KHR:
            case EGL_CONSUMER_LATENCY_USEC_KHR:
                break;
            case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
                if (!display->getExtensions().streamConsumerGLTexture)
                {
                    return Error(EGL_BAD_ATTRIBUTE, "Consumer GLTexture extension not active");
                }
                break;
            default:
                return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateQueryStreamu64KHR(const Display *display,
                                    const Stream *stream,
                                    EGLenum attribute,
                                    EGLuint64KHR *value)
    {
        ANGLE_TRY(ValidateStream(display, stream));
    
        switch (attribute)
        {
            case EGL_CONSUMER_FRAME_KHR:
            case EGL_PRODUCER_FRAME_KHR:
                break;
            default:
                return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamConsumerGLTextureExternalKHR(const Display *display,
                                                     gl::Context *context,
                                                     const Stream *stream)
    {
        ANGLE_TRY(ValidateDisplay(display));
        ANGLE_TRY(ValidateContext(display, context));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamConsumerGLTexture)
        {
            return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
        }
    
        if (!context->getExtensions().eglStreamConsumerExternal)
        {
            return Error(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
        }
    
        if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
        {
            return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
        }
    
        if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
        }
    
        // Lookup the texture and ensure it is correct
        gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
        if (texture == nullptr || texture->getId() == 0)
        {
            return Error(EGL_BAD_ACCESS, "No external texture bound");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamConsumerAcquireKHR(const Display *display,
                                           gl::Context *context,
                                           const Stream *stream)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamConsumerGLTexture)
        {
            return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
        }
    
        if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
        {
            return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
        }
    
        if (!context)
        {
            return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
        }
    
        ANGLE_TRY(ValidateContext(display, context));
    
        if (!stream->isConsumerBoundToContext(context))
        {
            return Error(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
        }
    
        if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
            stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
        {
            return Error(EGL_BAD_ACCESS, "Invalid stream consumer type");
        }
    
        // Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero.
        // However, the timeout is effectively ignored since it has no useful functionality with the
        // current producers that are implemented, so we don't allow that state
        if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
            stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamConsumerReleaseKHR(const Display *display,
                                           gl::Context *context,
                                           const Stream *stream)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamConsumerGLTexture)
        {
            return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
        }
    
        if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
        {
            return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
        }
    
        if (!context)
        {
            return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
        }
    
        ANGLE_TRY(ValidateContext(display, context));
    
        if (!stream->isConsumerBoundToContext(context))
        {
            return Error(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
        }
    
        if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
            stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
        {
            return Error(EGL_BAD_ACCESS, "Invalid stream consumer type");
        }
    
        if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
            stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamConsumerGLTextureExternalAttribsNV(const Display *display,
                                                           gl::Context *context,
                                                           const Stream *stream,
                                                           const AttributeMap &attribs)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamConsumerGLTexture)
        {
            return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
        }
    
        // Although technically not a requirement in spec, the context needs to be checked for support
        // for external textures or future logic will cause assertations. This extension is also
        // effectively useless without external textures.
        if (!context->getExtensions().eglStreamConsumerExternal)
        {
            return Error(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
        }
    
        if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
        {
            return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
        }
    
        if (!context)
        {
            return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
        }
    
        ANGLE_TRY(ValidateContext(display, context));
    
        if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
        }
    
        const gl::Caps &glCaps = context->getCaps();
    
        EGLAttrib colorBufferType = EGL_RGB_BUFFER;
        EGLAttrib planeCount      = -1;
        EGLAttrib plane[3];
        for (int i = 0; i < 3; i++)
        {
            plane[i] = -1;
        }
        for (const auto &attributeIter : attribs)
        {
            EGLAttrib attribute = attributeIter.first;
            EGLAttrib value     = attributeIter.second;
    
            switch (attribute)
            {
                case EGL_COLOR_BUFFER_TYPE:
                    if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT)
                    {
                        return Error(EGL_BAD_PARAMETER, "Invalid color buffer type");
                    }
                    colorBufferType = value;
                    break;
                case EGL_YUV_NUMBER_OF_PLANES_EXT:
                    // planeCount = -1 is a tag for the default plane count so the value must be checked
                    // to be positive here to ensure future logic doesn't break on invalid negative
                    // inputs
                    if (value < 0)
                    {
                        return Error(EGL_BAD_MATCH, "Invalid plane count");
                    }
                    planeCount = value;
                    break;
                default:
                    if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV &&
                        attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
                    {
                        if ((value < 0 ||
                             value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) &&
                            value != EGL_NONE)
                        {
                            return Error(EGL_BAD_ACCESS, "Invalid texture unit");
                        }
                        plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value;
                    }
                    else
                    {
                        return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
                    }
            }
        }
    
        if (colorBufferType == EGL_RGB_BUFFER)
        {
            if (planeCount > 0)
            {
                return Error(EGL_BAD_MATCH, "Plane count must be 0 for RGB buffer");
            }
            for (int i = 0; i < 3; i++)
            {
                if (plane[i] != -1)
                {
                    return Error(EGL_BAD_MATCH, "Planes cannot be specified");
                }
            }
    
            // Lookup the texture and ensure it is correct
            gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
            if (texture == nullptr || texture->getId() == 0)
            {
                return Error(EGL_BAD_ACCESS, "No external texture bound");
            }
        }
        else
        {
            if (planeCount == -1)
            {
                planeCount = 2;
            }
            if (planeCount < 1 || planeCount > 3)
            {
                return Error(EGL_BAD_MATCH, "Invalid YUV plane count");
            }
            for (EGLAttrib i = planeCount; i < 3; i++)
            {
                if (plane[i] != -1)
                {
                    return Error(EGL_BAD_MATCH, "Invalid plane specified");
                }
            }
    
            // Set to ensure no texture is referenced more than once
            std::set<gl::Texture *> textureSet;
            for (EGLAttrib i = 0; i < planeCount; i++)
            {
                if (plane[i] == -1)
                {
                    return Error(EGL_BAD_MATCH, "Not all planes specified");
                }
                if (plane[i] != EGL_NONE)
                {
                    gl::Texture *texture = context->getGLState().getSamplerTexture(
                        static_cast<unsigned int>(plane[i]), GL_TEXTURE_EXTERNAL_OES);
                    if (texture == nullptr || texture->getId() == 0)
                    {
                        return Error(
                            EGL_BAD_ACCESS,
                            "No external texture bound at one or more specified texture units");
                    }
                    if (textureSet.find(texture) != textureSet.end())
                    {
                        return Error(EGL_BAD_ACCESS, "Multiple planes bound to same texture object");
                    }
                    textureSet.insert(texture);
                }
            }
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateCreateStreamProducerD3DTextureNV12ANGLE(const Display *display,
                                                          const Stream *stream,
                                                          const AttributeMap &attribs)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamProducerD3DTextureNV12)
        {
            return Error(EGL_BAD_ACCESS, "Stream producer extension not active");
        }
    
        ANGLE_TRY(ValidateStream(display, stream));
    
        if (!attribs.isEmpty())
        {
            return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
        }
    
        if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Stream not in connecting state");
        }
    
        if (stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV ||
            stream->getPlaneCount() != 2)
        {
            return Error(EGL_BAD_MATCH, "Incompatible stream consumer type");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    Error ValidateStreamPostD3DTextureNV12ANGLE(const Display *display,
                                                const Stream *stream,
                                                void *texture,
                                                const AttributeMap &attribs)
    {
        ANGLE_TRY(ValidateDisplay(display));
    
        const DisplayExtensions &displayExtensions = display->getExtensions();
        if (!displayExtensions.streamProducerD3DTextureNV12)
        {
            return Error(EGL_BAD_ACCESS, "Stream producer extension not active");
        }
    
        ANGLE_TRY(ValidateStream(display, stream));
    
        for (auto &attributeIter : attribs)
        {
            EGLAttrib attribute = attributeIter.first;
            EGLAttrib value     = attributeIter.second;
    
            switch (attribute)
            {
                case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE:
                    if (value < 0)
                    {
                        return Error(EGL_BAD_PARAMETER, "Invalid subresource index");
                    }
                    break;
                default:
                    return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
            }
        }
    
        if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR &&
            stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
            stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
        {
            return Error(EGL_BAD_STATE_KHR, "Stream not fully configured");
        }
    
        if (stream->getProducerType() != Stream::ProducerType::D3D11TextureNV12)
        {
            return Error(EGL_BAD_MATCH, "Incompatible stream producer");
        }
    
        if (texture == nullptr)
        {
            return egl::Error(EGL_BAD_PARAMETER, "Texture is null");
        }
    
        return stream->validateD3D11NV12Texture(texture);
    }
    
    Error ValidateSwapBuffersWithDamageEXT(const Display *display,
                                           const Surface *surface,
                                           EGLint *rects,
                                           EGLint n_rects)
    {
        Error error = ValidateSurface(display, surface);
        if (error.isError())
        {
            return error;
        }
    
        if (!display->getExtensions().swapBuffersWithDamage)
        {
            // It is out of spec what happens when calling an extension function when the extension is
            // not available. EGL_BAD_DISPLAY seems like a reasonable error.
            return Error(EGL_BAD_DISPLAY, "EGL_EXT_swap_buffers_with_damage is not available.");
        }
    
        if (surface == EGL_NO_SURFACE)
        {
            return Error(EGL_BAD_SURFACE, "Swap surface cannot be EGL_NO_SURFACE.");
        }
    
        if (n_rects < 0)
        {
            return Error(EGL_BAD_PARAMETER, "n_rects cannot be negative.");
        }
    
        if (n_rects > 0 && rects == nullptr)
        {
            return Error(EGL_BAD_PARAMETER, "n_rects cannot be greater than zero when rects is NULL.");
        }
    
        return Error(EGL_SUCCESS);
    }
    
    }  // namespace gl