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kc3-lang/angle/src/libANGLE/Compiler.h

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  • Author : Jamie Madill
    Date : 2015-09-23 09:50:36
    Hash : 83f349ea
    Message : Remove CompilerImpl and merge code to gl::Compiler. This class uses no Impl-specific code. We can also do a similar code relocation for the gl::Shader class, but in several steps because it is a bit more complex. BUG=angleproject:1159 Change-Id: I4d3ce3253df0a2bdee1d98e46cfd4b999d86be6e Reviewed-on: https://chromium-review.googlesource.com/299874 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Compiler.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Compiler.h: Defines the gl::Compiler class, abstracting the ESSL compiler
    // that a GL context holds.
    
    #ifndef LIBANGLE_COMPILER_H_
    #define LIBANGLE_COMPILER_H_
    
    #include "libANGLE/Error.h"
    #include "GLSLANG/ShaderLang.h"
    
    namespace rx
    {
    class CompilerImpl;
    class ImplFactory;
    }
    
    namespace gl
    {
    struct Data;
    
    class Compiler final : angle::NonCopyable
    {
      public:
        Compiler(rx::ImplFactory *implFactory, const Data &data);
        ~Compiler();
    
        Error release();
    
        ShHandle getCompilerHandle(GLenum type);
        ShShaderOutput getShaderOutputType() const { return mOutputType; }
    
      private:
        rx::CompilerImpl *mImplementation;
        ShShaderSpec mSpec;
        ShShaderOutput mOutputType;
        ShBuiltInResources mResources;
    
        ShHandle mFragmentCompiler;
        ShHandle mVertexCompiler;
    };
    
    }  // namespace gl
    
    #endif // LIBANGLE_COMPILER_H_