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kc3-lang/angle/src/libANGLE/Surface_unittest.cpp

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  • Author : Jamie Madill
    Date : 2016-01-22 15:27:19
    Hash : 60ec6ea7
    Message : Implement dirty bits for Framebuffer. The dirty bits set the stage for performance improvements in D3D, but don't actually reduce any of the redundant work just yet. BUG=angleproject:1260 Change-Id: Ib84e6a9b7aa40c37c41790f492361b22faaf4742 Reviewed-on: https://chromium-review.googlesource.com/318730 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Surface_unittest.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "gmock/gmock.h"
    #include "gtest/gtest.h"
    #include "libANGLE/angletypes.h"
    #include "libANGLE/AttributeMap.h"
    #include "libANGLE/Config.h"
    #include "libANGLE/Data.h"
    #include "libANGLE/State.h"
    #include "libANGLE/Surface.h"
    #include "libANGLE/renderer/FramebufferImpl_mock.h"
    #include "libANGLE/renderer/SurfaceImpl.h"
    
    using namespace rx;
    
    namespace
    {
    
    class MockSurfaceImpl : public rx::SurfaceImpl
    {
      public:
        virtual ~MockSurfaceImpl() { destroy(); }
    
        MOCK_METHOD0(initialize, egl::Error());
        MOCK_METHOD1(createDefaultFramebuffer,
                     rx::FramebufferImpl *(const gl::Framebuffer::Data &data));
        MOCK_METHOD0(swap, egl::Error());
        MOCK_METHOD4(postSubBuffer, egl::Error(EGLint, EGLint, EGLint, EGLint));
        MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**));
        MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint));
        MOCK_METHOD1(releaseTexImage, egl::Error(EGLint));
        MOCK_METHOD1(setSwapInterval, void(EGLint));
        MOCK_CONST_METHOD0(getWidth, EGLint());
        MOCK_CONST_METHOD0(getHeight, EGLint());
        MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void));
        MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void));
        MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, rx::FramebufferAttachmentRenderTarget **));
    
        MOCK_METHOD0(destroy, void());
    };
    
    TEST(SurfaceTest, DestructionDeletesImpl)
    {
        MockFramebufferImpl *framebuffer = new MockFramebufferImpl;
    
        MockSurfaceImpl *impl = new MockSurfaceImpl;
        EXPECT_CALL(*impl, getSwapBehavior());
        EXPECT_CALL(*impl, createDefaultFramebuffer(testing::_)).WillOnce(testing::Return(framebuffer));
    
        egl::Config config;
        egl::Surface *surface = new egl::Surface(impl, EGL_WINDOW_BIT, &config, egl::AttributeMap());
    
        EXPECT_CALL(*framebuffer, destroy()).Times(1).RetiresOnSaturation();
        EXPECT_CALL(*impl, destroy()).Times(1).RetiresOnSaturation();
    
        surface->onDestroy();
    
        // Only needed because the mock is leaked if bugs are present,
        // which logs an error, but does not cause the test to fail.
        // Ordinarily mocks are verified when destroyed.
        testing::Mock::VerifyAndClear(impl);
    }
    
    } // namespace