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kc3-lang/angle/src/compiler/translator/BlockLayoutEncoder.cpp

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  • Author : Geoff Lang
    Date : 2013-08-29 13:46:49
    Hash : 17732823
    Message : Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.

  • src/compiler/translator/BlockLayoutEncoder.cpp
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/BlockLayoutEncoder.h"
    #include "compiler/translator/ShaderVariable.h"
    #include "common/mathutil.h"
    #include "common/utilities.h"
    
    namespace sh
    {
    
    BlockLayoutEncoder::BlockLayoutEncoder(std::vector<BlockMemberInfo> *blockInfoOut)
        : mCurrentOffset(0),
          mBlockInfoOut(blockInfoOut)
    {
    }
    
    void BlockLayoutEncoder::encodeInterfaceBlockFields(const std::vector<InterfaceBlockField> &fields)
    {
        for (unsigned int fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
        {
            const InterfaceBlockField &variable = fields[fieldIndex];
    
            if (variable.fields.size() > 0)
            {
                const unsigned int elementCount = std::max(1u, variable.arraySize);
    
                for (unsigned int elementIndex = 0; elementIndex < elementCount; elementIndex++)
                {
                    enterAggregateType();
                    encodeInterfaceBlockFields(variable.fields);
                    exitAggregateType();
                }
            }
            else
            {
                encodeInterfaceBlockField(variable);
            }
        }
    }
    
    void BlockLayoutEncoder::encodeInterfaceBlockField(const InterfaceBlockField &field)
    {
        int arrayStride;
        int matrixStride;
    
        ASSERT(field.fields.empty());
        getBlockLayoutInfo(field.type, field.arraySize, field.isRowMajorMatrix, &arrayStride, &matrixStride);
    
        const BlockMemberInfo memberInfo(mCurrentOffset * BytesPerComponent, arrayStride * BytesPerComponent, matrixStride * BytesPerComponent, field.isRowMajorMatrix);
    
        if (mBlockInfoOut)
        {
            mBlockInfoOut->push_back(memberInfo);
        }
    
        advanceOffset(field.type, field.arraySize, field.isRowMajorMatrix, arrayStride, matrixStride);
    }
    
    void BlockLayoutEncoder::encodeType(GLenum type, unsigned int arraySize, bool isRowMajorMatrix)
    {
        int arrayStride;
        int matrixStride;
    
        getBlockLayoutInfo(type, arraySize, isRowMajorMatrix, &arrayStride, &matrixStride);
    
        const BlockMemberInfo memberInfo(mCurrentOffset * BytesPerComponent, arrayStride * BytesPerComponent, matrixStride * BytesPerComponent, isRowMajorMatrix);
    
        if (mBlockInfoOut)
        {
            mBlockInfoOut->push_back(memberInfo);
        }
    
        advanceOffset(type, arraySize, isRowMajorMatrix, arrayStride, matrixStride);
    }
    
    void BlockLayoutEncoder::nextRegister()
    {
        mCurrentOffset = rx::roundUp(mCurrentOffset, ComponentsPerRegister);
    }
    
    Std140BlockEncoder::Std140BlockEncoder(std::vector<BlockMemberInfo> *blockInfoOut)
        : BlockLayoutEncoder(blockInfoOut)
    {
    }
    
    void Std140BlockEncoder::enterAggregateType()
    {
        nextRegister();
    }
    
    void Std140BlockEncoder::exitAggregateType()
    {
        nextRegister();
    }
    
    void Std140BlockEncoder::getBlockLayoutInfo(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut)
    {
        // We assume we are only dealing with 4 byte components (no doubles or half-words currently)
        ASSERT(gl::UniformComponentSize(gl::UniformComponentType(type)) == BytesPerComponent);
    
        int numComponents = gl::UniformComponentCount(type);
        size_t baseAlignment = 0;
        int matrixStride = 0;
        int arrayStride = 0;
    
        if (gl::IsMatrixType(type))
        {
            baseAlignment = ComponentsPerRegister;
            matrixStride = ComponentsPerRegister;
    
            if (arraySize > 0)
            {
                const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix);
                arrayStride = ComponentsPerRegister * numRegisters;
            }
        }
        else if (arraySize > 0)
        {
            baseAlignment = ComponentsPerRegister;
            arrayStride = ComponentsPerRegister;
        }
        else
        {
            const int numComponents = gl::UniformComponentCount(type);
            baseAlignment = (numComponents == 3 ? 4u : static_cast<size_t>(numComponents));
        }
    
        mCurrentOffset = rx::roundUp(mCurrentOffset, baseAlignment);
    
        *matrixStrideOut = matrixStride;
        *arrayStrideOut = arrayStride;
    }
    
    void Std140BlockEncoder::advanceOffset(GLenum type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride)
    {
        if (arraySize > 0)
        {
            mCurrentOffset += arrayStride * arraySize;
        }
        else if (gl::IsMatrixType(type))
        {
            ASSERT(matrixStride == ComponentsPerRegister);
            const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix);
            mCurrentOffset += ComponentsPerRegister * numRegisters;
        }
        else
        {
            mCurrentOffset += gl::UniformComponentCount(type);
        }
    }
    
    }