Edit

kc3-lang/angle/src/compiler/translator/InitializeGLPosition.h

Branch :

  • Show log

    Commit

  • Author : Geoff Lang
    Date : 2013-08-29 13:46:49
    Hash : 17732823
    Message : Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.

  • src/compiler/translator/InitializeGLPosition.h
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef COMPILER_INITIALIZE_GL_POSITION_H_
    #define COMPILER_INITIALIZE_GL_POSITION_H_
    
    #include "compiler/translator/intermediate.h"
    
    class InitializeGLPosition : public TIntermTraverser
    {
    public:
        InitializeGLPosition() : mCodeInserted(false) { }
    
    protected:
        virtual bool visitBinary(Visit visit, TIntermBinary* node) { return false; }
        virtual bool visitUnary(Visit visit, TIntermUnary* node) { return false; }
        virtual bool visitSelection(Visit visit, TIntermSelection* node) { return false; }
        virtual bool visitLoop(Visit visit, TIntermLoop* node) { return false; }
        virtual bool visitBranch(Visit visit, TIntermBranch* node) { return false; }
    
        virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
    
    private:
        // Insert AST node in the beginning of main() for "gl_Position = vec4(0.0, 0.0, 0.0, 1.0);".
        void insertCode(TIntermSequence& sequence);
    
        bool mCodeInserted;
    };
    
    #endif  // COMPILER_INITIALIZE_GL_POSITION_H_