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kc3-lang/angle/src/compiler/VariableInfo.h

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  • Author : alokp@chromium.org
    Date : 2010-10-01 21:13:12
    Hash : 4888ceb6
    Message : Made the API of shader translator library consistent. - We recently started using OpenGL-type enums. This CL makes all old enums consistent with the new scheme. - Renamed TBuiltInResource to ShBuiltInResources to have a consistent prefix BUG=46 Review URL: http://codereview.appspot.com/2328041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@443 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/compiler/VariableInfo.h
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "GLSLANG/ShaderLang.h"
    #include "compiler/intermediate.h"
    
    // Provides information about a variable.
    // It is currently being used to store info about active attribs and uniforms.
    struct TVariableInfo {
        TPersistString name;
        ShDataType type;
        int size;
    };
    typedef std::vector<TVariableInfo> TVariableInfoList;
    
    // Traverses intermediate tree to collect all attributes and uniforms.
    class CollectAttribsUniforms : public TIntermTraverser {
    public:
        CollectAttribsUniforms(TVariableInfoList& attribs,
                               TVariableInfoList& uniforms);
    
        virtual void visitSymbol(TIntermSymbol*);
        virtual void visitConstantUnion(TIntermConstantUnion*);
        virtual bool visitBinary(Visit, TIntermBinary*);
        virtual bool visitUnary(Visit, TIntermUnary*);
        virtual bool visitSelection(Visit, TIntermSelection*);
        virtual bool visitAggregate(Visit, TIntermAggregate*);
        virtual bool visitLoop(Visit, TIntermLoop*);
        virtual bool visitBranch(Visit, TIntermBranch*);
    
    private:
        TVariableInfoList& mAttribs;
        TVariableInfoList& mUniforms;
    };