Hash :
13ea5b7f
Author :
Date :
2020-03-19T12:43:12
Implement gl[Get]MemoryObjectParameterivEXT These functions are required to tell the driver that the memory object is dedicated memory. This is required for AMD drivers on Linux. Bug: chromium:1049218 Change-Id: I17d69cde5e6308791dc90784f4d6e348503a6ed6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2110051 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "libANGLE/renderer/gl/MemoryObjectGL.h"
#include "libANGLE/Context.h"
#include "libANGLE/queryconversions.h"
#include "libANGLE/renderer/gl/ContextGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
#include "libANGLE/renderer/gl/renderergl_utils.h"
namespace rx
{
MemoryObjectGL::MemoryObjectGL(GLuint memoryObject) : mMemoryObject(memoryObject)
{
ASSERT(mMemoryObject != 0);
}
MemoryObjectGL::~MemoryObjectGL()
{
ASSERT(mMemoryObject == 0);
}
void MemoryObjectGL::onDestroy(const gl::Context *context)
{
const FunctionsGL *functions = GetFunctionsGL(context);
functions->deleteMemoryObjectsEXT(1, &mMemoryObject);
mMemoryObject = 0;
}
angle::Result MemoryObjectGL::setDedicatedMemory(const gl::Context *context, bool dedicatedMemory)
{
const FunctionsGL *functions = GetFunctionsGL(context);
GLint params = gl::ConvertToGLBoolean(dedicatedMemory);
ANGLE_GL_TRY(context, functions->memoryObjectParameterivEXT(
mMemoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, ¶ms));
return angle::Result::Continue;
}
angle::Result MemoryObjectGL::importFd(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLint fd)
{
const FunctionsGL *functions = GetFunctionsGL(context);
ANGLE_GL_TRY(context,
functions->importMemoryFdEXT(mMemoryObject, size, ToGLenum(handleType), fd));
return angle::Result::Continue;
}
angle::Result MemoryObjectGL::importZirconHandle(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLuint handle)
{
UNREACHABLE();
return angle::Result::Stop;
}
GLuint MemoryObjectGL::getMemoryObjectID() const
{
return mMemoryObject;
}
} // namespace rx