Hash :
36a97db1
Author :
Date :
2020-07-02T23:29:45
Vulkan: Compress internal shaders Shaves ~200KB in binary size. The compressed SPIR-V blobs are in most cases a little smaller than 1/3 of the original size. The internal shader blobs at this point take ~100KB. Bug: angleproject:2022 Change-Id: I1a2cec073cb1f330632c8dce7a550a0cca1e373d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280945 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageClear.frag.00000003.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kImageClear_frag_00000003[] = {
0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
0x0c,0x8c,0xad,0xfd,0x56,0x6b,0x15,0x75,0x2b,0x95,0x8e,0x42,0x71,0x50,0x11,0x44,
0xc1,0xa9,0x0e,0xdd,0xfc,0x05,0x82,0x8b,0x83,0x2e,0xfa,0xe3,0x5d,0x04,0xef,0xda,
0x7b,0x90,0xdc,0xcb,0x25,0xb9,0xe4,0x3d,0xd7,0x29,0x03,0xb3,0x9e,0xc5,0x16,0xda,
0xc4,0xba,0x93,0x99,0x03,0xc6,0x2c,0x31,0xbf,0xc5,0xba,0xb9,0x36,0xd5,0xfb,0x73,
0xaf,0x36,0xdb,0x35,0xf3,0x23,0x73,0xdb,0x3a,0xe6,0x52,0xd4,0xf4,0x81,0xb4,0xe7,
0xed,0xf1,0x22,0x1f,0xc1,0xc6,0xa8,0x21,0x17,0xb0,0x1f,0x37,0x72,0x39,0x8c,0x9d,
0x17,0xf3,0x30,0xaf,0x3b,0xa5,0xb0,0x46,0x86,0x9c,0x03,0x9b,0xc2,0x13,0x97,0xe0,
0x5c,0x71,0x73,0xdc,0x7c,0x60,0x01,0x5b,0x40,0x8f,0xba,0xbe,0xe6,0x16,0xf0,0xa1,
0xb4,0xc9,0x1f,0x14,0x47,0xe2,0x72,0x69,0x07,0xaa,0x4d,0x94,0x8b,0x55,0xcb,0x78,
0x20,0x6e,0x86,0x78,0xa8,0x39,0x7c,0xdf,0x4a,0xf1,0x48,0x7b,0xb2,0x3f,0x55,0x2d,
0xf5,0x76,0x78,0x8b,0xa3,0x3d,0x4c,0xf3,0xbe,0x60,0x3c,0xe0,0x19,0x3e,0x6d,0xff,
0xa2,0xd3,0xa7,0xc6,0x51,0xbb,0x67,0xe2,0x4f,0xe8,0x88,0x14,0xff,0x30,0x71,0x0f,
0xfb,0x03,0x9e,0xf8,0x7a,0xdf,0x94,0x01,0x00,0x00
};
// Generated from:
//
// #version 450 core
//
// layout(push_constant)uniform PushConstants {
// vec4 clearColor;
// } params;
//
// layout(location = 3)out vec4 colorOut;
//
// void main()
// {
// colorOut = params . clearColor;
// }