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  • Hash : c0a403e2
    Author : Frank Henigman
    Date : 2018-05-08T18:55:54

    Revert "ANGLETest: Reuse test windows per-renderer"
    
    This reverts commit fad918f85445f19bc2aa6e6b3ee52f104690ff2a.
    
    Reason for revert: attempt to fix anglebug.com/2537
    
    Original change's description:
    > ANGLETest: Reuse test windows per-renderer
    > 
    > When running angle_end2end_tests unfiltered with the OpenGL and Vulkan
    > backends enabled, the test window was recreated all the time and grabbed
    > focus every-time it was created. This made it impossible to do anything
    > with the machine running the tests.
    > 
    > Fix this by having one OSWindow per renderer group that's lazily created:
    > this solves most of the issue since only a couple windows end up being
    > created, and at the beginning of the test suite.
    > 
    > BUG=
    > 
    > Change-Id: I7a51300f0d59d8b6bb79e54d20b3acbf01068002
    > Reviewed-on: https://chromium-review.googlesource.com/1038433
    > Commit-Queue: Corentin Wallez <cwallez@chromium.org>
    > Reviewed-by: Jamie Madill <jmadill@chromium.org>
    
    TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org
    
    # Not skipping CQ checks because original CL landed > 1 day ago.
    
    Change-Id: I93bdfa38757cbe2a6ce939c0c3e3da806307e7dd
    Reviewed-on: https://chromium-review.googlesource.com/1050326
    Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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