Edit

kc3-lang/angle/src/libANGLE/renderer/metal/RenderBufferMtl.h

Branch :

  • Show log

    Commit

  • Author : Le Quyen
    Date : 2019-10-29 18:38:53
    Hash : fe26bae4
    Message : Metal backend implementation pt 2 This is without Metal specific shader translator implemented yet. Bug: angleproject:2634 Change-Id: I95d589442251c9ba111bd05a2dc379a36739046c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855069 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/metal/RenderBufferMtl.h
  • //
    // Copyright 2019 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // RenderBufferMtl.h:
    //    Defines the class interface for RenderBufferMtl, implementing RenderBufferImpl.
    //
    
    #ifndef LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_
    #define LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_
    
    #include "libANGLE/renderer/RenderbufferImpl.h"
    #include "libANGLE/renderer/metal/RenderTargetMtl.h"
    #include "libANGLE/renderer/metal/mtl_resources.h"
    
    namespace rx
    {
    
    class RenderbufferMtl : public RenderbufferImpl
    {
      public:
        RenderbufferMtl(const gl::RenderbufferState &state);
        ~RenderbufferMtl() override;
    
        void onDestroy(const gl::Context *context) override;
    
        angle::Result setStorage(const gl::Context *context,
                                 GLenum internalformat,
                                 size_t width,
                                 size_t height) override;
        angle::Result setStorageMultisample(const gl::Context *context,
                                            size_t samples,
                                            GLenum internalformat,
                                            size_t width,
                                            size_t height) override;
        angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override;
    
        angle::Result getAttachmentRenderTarget(const gl::Context *context,
                                                GLenum binding,
                                                const gl::ImageIndex &imageIndex,
                                                GLsizei samples,
                                                FramebufferAttachmentRenderTarget **rtOut) override;
    
        angle::Result initializeContents(const gl::Context *context,
                                         const gl::ImageIndex &imageIndex) override;
    
      private:
        angle::Result setStorageImpl(const gl::Context *context,
                                     size_t samples,
                                     GLenum internalformat,
                                     size_t width,
                                     size_t height);
    
        void releaseTexture();
    
        mtl::Format mFormat;
        mtl::TextureRef mTexture;
        RenderTargetMtl mRenderTarget;
    };
    
    }  // namespace rx
    
    #endif /* LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_ */