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kc3-lang/angle/src/libEGL/Display.h

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  • Author : daniel@transgaming.com
    Date : 2012-10-31 19:55:33
    Hash : 76d3e6e0
    Message : Rename renderer namespace to rx Trac #21999 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/libEGL/Display.h
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Display.h: Defines the egl::Display class, representing the abstract
    // display on which graphics are drawn. Implements EGLDisplay.
    // [EGL 1.4] section 2.1.2 page 3.
    
    #ifndef LIBEGL_DISPLAY_H_
    #define LIBEGL_DISPLAY_H_
    
    #ifndef WIN32_LEAN_AND_MEAN
    #define WIN32_LEAN_AND_MEAN
    #endif
    #include <windows.h>
    #include <d3d9.h>
    
    #include <set>
    #include <vector>
    
    #include "libGLESv2/Context.h"
    #include "libGLESv2/renderer/Renderer9.h"
    
    #include "libEGL/Config.h"
    #include "libEGL/Surface.h"
    
    namespace egl
    {
    class Display
    {
      public:
        ~Display();
    
        bool initialize();
        void terminate();
    
        static egl::Display *getDisplay(EGLNativeDisplayType displayId);
    
        bool getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig);
        bool getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value);
    
        EGLSurface createWindowSurface(HWND window, EGLConfig config, const EGLint *attribList);
        EGLSurface createOffscreenSurface(EGLConfig config, HANDLE shareHandle, const EGLint *attribList);
        EGLContext createContext(EGLConfig configHandle, const gl::Context *shareContext, bool notifyResets, bool robustAccess);
    
        void destroySurface(egl::Surface *surface);
        void destroyContext(gl::Context *context);
    
        bool isInitialized() const;
        bool isValidConfig(EGLConfig config);
        bool isValidContext(gl::Context *context);
        bool isValidSurface(egl::Surface *surface);
        bool hasExistingWindowSurface(HWND window);
    
        rx::Renderer *getRenderer() { return mRenderer; };
        rx::Renderer9 *getRenderer9() { assert(dynamic_cast<rx::Renderer9*>(mRenderer) != NULL); return static_cast<rx::Renderer9*>(mRenderer); };   // D3D9_REPLACE
    
        virtual void notifyDeviceLost();
    
        const char *getExtensionString() const;
    
      private:
        DISALLOW_COPY_AND_ASSIGN(Display);
    
        Display(EGLNativeDisplayType displayId, HDC deviceContext, bool software);
    
        bool restoreLostDevice();
    
        EGLNativeDisplayType mDisplayId;
        const HDC mDc;
    
        bool mSoftwareDevice;
        
        typedef std::set<Surface*> SurfaceSet;
        SurfaceSet mSurfaceSet;
    
        ConfigSet mConfigSet;
    
        typedef std::set<gl::Context*> ContextSet;
        ContextSet mContextSet;
    
        rx::Renderer *mRenderer;
    
        void initExtensionString();
        std::string mExtensionString;
    };
    }
    
    #endif   // LIBEGL_DISPLAY_H_