Hash :
b1b6a171
Author :
Date :
2020-03-10T14:20:36
Vulkan: Disable robustness support Swiftshader does not currently have the ability to behave in a way for ANGLE to support KHR_robustness. Disable for now until that functionality is available. Bug: angleproject:3058 Bug: swiftshader:145 Change-Id: I1c1b8147f6b9cf6f8d0da633dfe0f61ebfab5175 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2097053 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLPlatformParameters: Basic description of an EGL device.
#ifndef UTIL_EGLPLATFORMPARAMETERS_H_
#define UTIL_EGLPLATFORMPARAMETERS_H_
#include "util/util_gl.h"
#include <tuple>
namespace angle
{
struct PlatformMethods;
} // namespace angle
struct EGLPlatformParameters
{
EGLPlatformParameters() = default;
explicit EGLPlatformParameters(EGLint renderer) : renderer(renderer) {}
EGLPlatformParameters(EGLint renderer,
EGLint majorVersion,
EGLint minorVersion,
EGLint deviceType)
: renderer(renderer),
majorVersion(majorVersion),
minorVersion(minorVersion),
deviceType(deviceType)
{}
EGLPlatformParameters(EGLint renderer,
EGLint majorVersion,
EGLint minorVersion,
EGLint deviceType,
EGLint presentPath)
: renderer(renderer),
majorVersion(majorVersion),
minorVersion(minorVersion),
deviceType(deviceType),
presentPath(presentPath)
{}
auto tie() const
{
return std::tie(renderer, majorVersion, minorVersion, deviceType, presentPath,
debugLayersEnabled, contextVirtualization, transformFeedbackFeature,
allocateNonZeroMemoryFeature, platformMethods, robustness);
}
EGLint renderer = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
EGLint majorVersion = EGL_DONT_CARE;
EGLint minorVersion = EGL_DONT_CARE;
EGLint deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
EGLint presentPath = EGL_DONT_CARE;
EGLint debugLayersEnabled = EGL_DONT_CARE;
EGLint contextVirtualization = EGL_DONT_CARE;
EGLint robustness = EGL_DONT_CARE;
EGLint transformFeedbackFeature = EGL_DONT_CARE;
EGLint allocateNonZeroMemoryFeature = EGL_DONT_CARE;
angle::PlatformMethods *platformMethods = nullptr;
};
inline bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
return a.tie() < b.tie();
}
inline bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
return a.tie() == b.tie();
}
inline bool operator!=(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
return a.tie() != b.tie();
}
#endif // UTIL_EGLPLATFORMPARAMETERS_H_