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kc3-lang/angle/src/libGLESv2/renderer/IndexRangeCache.h

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  • Author : Jamie Madill
    Date : 2014-02-04 16:04:06
    Hash : 3078d0f7
    Message : Add VertexFormat internal struct to represent vertex inputs. A VertexFormat is similar to a simplified VertexAttribute, without extra unncessary data. VertexFormats will be useful for GPU vertex conversions with dynamic shader compilation. Change-Id: I4e60e0a12d5f081fb52d95c8977c43d481b33bff Reviewed-on: https://chromium-review.googlesource.com/184398 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/libGLESv2/renderer/IndexRangeCache.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // IndexRangeCache.h: Defines the rx::IndexRangeCache class which stores information about
    // ranges of indices.
    
    #ifndef LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
    #define LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
    
    #include "common/angleutils.h"
    #include <map>
    
    namespace rx
    {
    
    class IndexRangeCache
    {
      public:
        void addRange(GLenum type, unsigned int offset, GLsizei count, unsigned int minIdx, unsigned int maxIdx,
                      unsigned int streamOffset);
        bool findRange(GLenum type, unsigned int offset, GLsizei count, unsigned int *outMinIndex,
                       unsigned int *outMaxIndex, unsigned int *outStreamOffset) const;
    
        void invalidateRange(unsigned int offset, unsigned int size);
        void clear();
    
      private:
        struct IndexRange
        {
            GLenum type;
            unsigned int offset;
            GLsizei count;
    
            IndexRange();
            IndexRange(GLenum type, intptr_t offset, GLsizei count);
    
            bool operator<(const IndexRange& rhs) const;
        };
    
        struct IndexBounds
        {
            unsigned int minIndex;
            unsigned int maxIndex;
            unsigned int streamOffset;
    
            IndexBounds();
            IndexBounds(unsigned int minIdx, unsigned int maxIdx, unsigned int offset);
        };
    
        typedef std::map<IndexRange, IndexBounds> IndexRangeMap;
        IndexRangeMap mIndexRangeCache;
    };
    
    }
    
    #endif LIBGLESV2_RENDERER_INDEXRANGECACHE_H