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kc3-lang/angle/samples/sample_util/texture_utils.h

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  • Author : Geoff Lang
    Date : 2015-04-22 11:00:41
    Hash : 413fd933
    Message : Move all GLES samples into the samples directory. There was no real reason to keep them in an angle directory and it makes the generated projects nicer. BUG=angleproject:981 Change-Id: I844e44dc5c2df51f5292cff4bdffe5e951745aae Reviewed-on: https://chromium-review.googlesource.com/266871 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • samples/sample_util/texture_utils.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef SAMPLE_UTIL_TEXTURE_UTILS_H
    #define SAMPLE_UTIL_TEXTURE_UTILS_H
    
    #include <GLES2/gl2.h>
    
    GLuint CreateSimpleTexture2D();
    GLuint CreateSimpleTextureCubemap();
    
    GLuint CreateMipMappedTexture2D();
    
    #endif // SAMPLE_UTIL_TEXTURE_UTILS_H