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  • Hash : e0a28ba4
    Author : Alexis Hetu
    Date : 2020-01-14T09:44:27

    Add blendable checks to GL_EXT_color_buffer_float
    
    The GL_EXT_color_buffer_float spec
    https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_color_buffer_float.txt
    mentions that some of the formats must be blendable:
    "Blending applies only if the color buffer has a fixed-point or
     floating-point format. If the color buffer has an integer format,
     proceed to the next operation. Furthermore, an INVALID_OPERATION
     error is generated by DrawArrays and the other drawing commands
     defined in section 2.8.3 (10.5 in ES 3.1) if blending is enabled
     and any draw buffer has 32-bit floating-point format components."
    
    So any non 32-bit floating-point must be blendable.
    
    Bug: angleproject:4291
    Change-Id: I850fb13b71e4ad03fd07e2a265896c9106bc0ce1
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001478
    Commit-Queue: Alexis Hétu <sugoi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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