Hash :
3dddccff
Author :
Date :
2017-11-14T16:44:36
Support RGB gl-tex-external stream consumers for StreamProducerNV12. This makes it relatively simple to sample from a D3D11Texture of arbitrary format. From: https://bugzilla.mozilla.org/show_bug.cgi?id=1322746 BUG=angleproject:2233 TEST=angle_end2end_tests Change-Id: I10cd3043b5cb0c5d36dd613467ba6c0ceadf41af Reviewed-on: https://chromium-review.googlesource.com/758042 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayGL.h: Defines the class interface for DisplayGL.
#ifndef LIBANGLE_RENDERER_GL_DISPLAYGL_H_
#define LIBANGLE_RENDERER_GL_DISPLAYGL_H_
#include "libANGLE/renderer/DisplayImpl.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace egl
{
class Surface;
}
namespace rx
{
class RendererGL;
class DisplayGL : public DisplayImpl
{
public:
DisplayGL(const egl::DisplayState &state);
~DisplayGL() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
ImageImpl *createImage(const egl::ImageState &state,
EGLenum target,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::ContextState &state) override;
StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) override;
egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override;
gl::Version getMaxSupportedESVersion() const override;
protected:
RendererGL *getRenderer() const { return mRenderer; };
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
private:
virtual const FunctionsGL *getFunctionsGL() const = 0;
virtual egl::Error makeCurrentSurfaceless(gl::Context *context);
RendererGL *mRenderer;
egl::Surface *mCurrentDrawSurface;
};
}
#endif // LIBANGLE_RENDERER_GL_DISPLAYGL_H_