Hash :
66410530
Author :
Date :
2018-04-20T12:47:45
Vulkan: Textures mipmaps support Note that generate mipmaps is not yet supported, but uploading mipmaps is. This also enables 64 tests in dEQP gles2 to validate the changes. While trying to enable tests in functional.texture.mipmap.*, I found an issue where the graph ends up in an invalid state and triggers and assert in onReadResource in ContextVk.cpp:188. It seems like an unrelated bug to mip maps, I will investigate to enable these tests separately in a following CL. Bug: angleproject:2479 Change-Id: If51776d8ef3d994bee620d6a1cf982bb51838ff0 Reviewed-on: https://chromium-review.googlesource.com/1022232 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferVk.cpp:
// Implements the class methods for RenderbufferVk.
//
#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
namespace rx
{
namespace
{
constexpr VkClearDepthStencilValue kDefaultClearDepthStencilValue = {0.0f, 1};
constexpr VkClearColorValue kBlackClearColorValue = {{0}};
} // anonymous namespace
RenderbufferVk::RenderbufferVk(const gl::RenderbufferState &state) : RenderbufferImpl(state)
{
mRenderTarget.image = &mImage;
mRenderTarget.imageView = &mImageView;
mRenderTarget.resource = this;
}
RenderbufferVk::~RenderbufferVk()
{
}
gl::Error RenderbufferVk::onDestroy(const gl::Context *context)
{
ContextVk *contextVk = vk::GetImpl(context);
RendererVk *renderer = contextVk->getRenderer();
mImage.release(renderer->getCurrentQueueSerial(), renderer);
renderer->releaseResource(*this, &mImageView);
onStateChange(context, angle::SubjectMessage::DEPENDENT_DIRTY_BITS);
return gl::NoError();
}
gl::Error RenderbufferVk::setStorage(const gl::Context *context,
GLenum internalformat,
size_t width,
size_t height)
{
ContextVk *contextVk = vk::GetImpl(context);
RendererVk *renderer = contextVk->getRenderer();
const vk::Format &vkFormat = renderer->getFormat(internalformat);
VkDevice device = renderer->getDevice();
if (mImage.valid())
{
// Check against the state if we need to recreate the storage.
if (internalformat != mState.getFormat().info->internalFormat ||
static_cast<GLsizei>(width) != mState.getWidth() ||
static_cast<GLsizei>(height) != mState.getHeight())
{
mImage.release(renderer->getCurrentQueueSerial(), renderer);
renderer->releaseResource(*this, &mImageView);
onStateChange(context, angle::SubjectMessage::DEPENDENT_DIRTY_BITS);
}
}
if (!mImage.valid() && (width != 0 || height != 0))
{
const angle::Format &textureFormat = vkFormat.textureFormat();
bool isDepthOrStencilFormat = textureFormat.depthBits > 0 || textureFormat.stencilBits > 0;
const VkImageUsageFlags usage =
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_SAMPLED_BIT |
(textureFormat.redBits > 0 ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT : 0) |
(isDepthOrStencilFormat ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT : 0);
gl::Extents extents(static_cast<int>(width), static_cast<int>(height), 1);
ANGLE_TRY(mImage.init(device, gl::TextureType::_2D, extents, vkFormat, 1, usage, 1));
VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
ANGLE_TRY(mImage.initMemory(device, renderer->getMemoryProperties(), flags));
VkImageAspectFlags aspect =
(textureFormat.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
(textureFormat.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0) |
(textureFormat.redBits > 0 ? VK_IMAGE_ASPECT_COLOR_BIT : 0);
ANGLE_TRY(mImage.initImageView(device, gl::TextureType::_2D, aspect, gl::SwizzleState(),
&mImageView, 1));
// TODO(jmadill): Fold this into the RenderPass load/store ops. http://anglebug.com/2361
vk::CommandBuffer *commandBuffer = nullptr;
ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
if (isDepthOrStencilFormat)
{
mImage.clearDepthStencil(aspect, kDefaultClearDepthStencilValue, commandBuffer);
}
else
{
mImage.clearColor(kBlackClearColorValue, commandBuffer);
}
}
return gl::NoError();
}
gl::Error RenderbufferVk::setStorageMultisample(const gl::Context *context,
size_t samples,
GLenum internalformat,
size_t width,
size_t height)
{
UNIMPLEMENTED();
return gl::InternalError();
}
gl::Error RenderbufferVk::setStorageEGLImageTarget(const gl::Context *context, egl::Image *image)
{
UNIMPLEMENTED();
return gl::InternalError();
}
gl::Error RenderbufferVk::getAttachmentRenderTarget(const gl::Context * /*context*/,
GLenum /*binding*/,
const gl::ImageIndex & /*imageIndex*/,
FramebufferAttachmentRenderTarget **rtOut)
{
ASSERT(mImage.valid());
*rtOut = &mRenderTarget;
return gl::NoError();
}
gl::Error RenderbufferVk::initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex)
{
UNIMPLEMENTED();
return gl::NoError();
}
} // namespace rx