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kc3-lang/angle/src/tests/gl_tests/RobustClientMemoryTest.cpp

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  • Author : Jamie Madill
    Date : 2018-12-29 10:29:33
    Hash : ba319ba3
    Message : Re-land "Load entry points dynamically in tests and samples." Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL headers. This CL adds a dynamic loader generator based on XML files. It also refactors the entry point generation script to move the XML parsing into a helper class. Additionally this includes a new GLES 1.0 base header. The new header allows for function pointer types and hiding prototypes. All tests and samples now load ANGLE dynamically. In the future this will be extended to load entry points from the driver directly when possible. This will allow us to perform more accurate A/B testing. The new build configuration leads to some tests having more warnings applied. The CL includes fixes for the new warnings. Bug: angleproject:2995 Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57 Reviewed-on: https://chromium-review.googlesource.com/c/1392382 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/tests/gl_tests/RobustClientMemoryTest.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // RobustClientMemoryTest.cpp : Tests of the GL_ANGLE_robust_client_memory extension.
    
    #include "test_utils/ANGLETest.h"
    
    #include "test_utils/gl_raii.h"
    
    namespace angle
    {
    
    constexpr GLsizei kWindowSize = 128;
    
    class RobustClientMemoryTest : public ANGLETest
    {
      protected:
        RobustClientMemoryTest()
        {
            setWindowWidth(kWindowSize);
            setWindowHeight(kWindowSize);
            setConfigRedBits(8);
            setConfigGreenBits(8);
            setConfigBlueBits(8);
            setConfigAlphaBits(8);
        }
    
        bool extensionsPresent() const
        {
            if (!extensionEnabled("GL_ANGLE_robust_client_memory"))
            {
                std::cout << "Test skipped because GL_ANGLE_robust_client_memory is not available.";
                return false;
            }
    
            return true;
        }
    };
    
    // Test basic usage and validation of glGetIntegervRobustANGLE
    TEST_P(RobustClientMemoryTest, GetInteger)
    {
        if (!extensionsPresent())
        {
            return;
        }
    
        // Verify that the robust and regular entry points return the same values
        GLint resultRobust;
        GLsizei length;
        glGetIntegervRobustANGLE(GL_MAX_VERTEX_ATTRIBS, 1, &length, &resultRobust);
        EXPECT_GL_NO_ERROR();
        EXPECT_EQ(1, length);
    
        GLint resultRegular;
        glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &resultRegular);
        EXPECT_GL_NO_ERROR();
        EXPECT_EQ(resultRegular, resultRobust);
    
        // Query a dynamic value
        GLint numCompressedFormats;
        glGetIntegervRobustANGLE(GL_NUM_COMPRESSED_TEXTURE_FORMATS, 1, &length, &numCompressedFormats);
        ASSERT_GL_NO_ERROR();
        EXPECT_EQ(1, length);
    
        if (numCompressedFormats > 0)
        {
            std::vector<GLint> resultBuf(numCompressedFormats * 2, 0);
    
            // Test when the bufSize is too low
            glGetIntegervRobustANGLE(GL_COMPRESSED_TEXTURE_FORMATS, numCompressedFormats - 1, &length,
                                     resultBuf.data());
            EXPECT_GL_ERROR(GL_INVALID_OPERATION);
            EXPECT_TRUE(std::all_of(resultBuf.begin(), resultBuf.end(),
                                    [](GLint value) { return value == 0; }));
    
            // Make sure the GL doesn't touch the end of the buffer
            glGetIntegervRobustANGLE(GL_COMPRESSED_TEXTURE_FORMATS,
                                     static_cast<GLsizei>(resultBuf.size()), &length, resultBuf.data());
            EXPECT_GL_NO_ERROR();
            EXPECT_EQ(numCompressedFormats, length);
            EXPECT_TRUE(std::none_of(resultBuf.begin(), resultBuf.begin() + length,
                                     [](GLint value) { return value == 0; }));
            EXPECT_TRUE(std::all_of(resultBuf.begin() + length, resultBuf.end(),
                                    [](GLint value) { return value == 0; }));
        }
    
        // Test with null length
        glGetIntegervRobustANGLE(GL_MAX_VARYING_VECTORS, 1, nullptr, &resultRobust);
        EXPECT_GL_NO_ERROR();
    
        glGetIntegervRobustANGLE(GL_MAX_VIEWPORT_DIMS, 1, nullptr, &resultRobust);
        EXPECT_GL_ERROR(GL_INVALID_OPERATION);
    
        GLint maxViewportDims[2];
        glGetIntegervRobustANGLE(GL_MAX_VIEWPORT_DIMS, 2, nullptr, maxViewportDims);
        EXPECT_GL_NO_ERROR();
    }
    
    // Test basic usage and validation of glTexImage2DRobustANGLE and glTexSubImage2DRobustANGLE
    TEST_P(RobustClientMemoryTest, TexImage2D)
    {
        if (!extensionsPresent())
        {
            return;
        }
        GLTexture tex;
        glBindTexture(GL_TEXTURE_2D, tex.get());
    
        GLsizei dataDimension = 1024;
        std::vector<GLubyte> rgbaData(dataDimension * dataDimension * 4);
    
        // Test the regular case
        glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA,
                                GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()),
                                rgbaData.data());
        EXPECT_GL_NO_ERROR();
    
        glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA,
                                   GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()),
                                   rgbaData.data());
        EXPECT_GL_NO_ERROR();
    
        // Test with a data size that is too small
        glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA,
                                GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2,
                                rgbaData.data());
        EXPECT_GL_ERROR(GL_INVALID_OPERATION);
    
        glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA,
                                   GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2,
                                   rgbaData.data());
        EXPECT_GL_ERROR(GL_INVALID_OPERATION);
    
        if (getClientMajorVersion() >= 3)
        {
            // Set an unpack parameter that would cause the driver to read past the end of the buffer
            glPixelStorei(GL_UNPACK_ROW_LENGTH, dataDimension + 1);
            glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA,
                                    GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()),
                                    rgbaData.data());
            EXPECT_GL_ERROR(GL_INVALID_OPERATION);
        }
    }
    
    // Test basic usage and validation of glReadPixelsRobustANGLE
    TEST_P(RobustClientMemoryTest, ReadPixels)
    {
        if (!extensionsPresent())
        {
            return;
        }
    
        // TODO(ynovikov): Looks like a driver bug on Intel HD 530 http://anglebug.com/1877
        ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsDesktopOpenGL());
    
        GLsizei dataDimension = 16;
        std::vector<GLubyte> rgbaData(dataDimension * dataDimension * 4);
    
        // Test the regular case
        GLsizei length = 0;
        GLsizei width  = 0;
        GLsizei height = 0;
        glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE,
                                static_cast<GLsizei>(rgbaData.size()), &length, &width, &height,
                                rgbaData.data());
        EXPECT_GL_NO_ERROR();
        EXPECT_EQ(static_cast<GLsizei>(rgbaData.size()), length);
        EXPECT_EQ(dataDimension, width);
        EXPECT_EQ(dataDimension, height);
    
        // Test a case that would be partially clipped
        glReadPixelsRobustANGLE(-1, kWindowSize - dataDimension + 3, dataDimension, dataDimension,
                                GL_RGBA, GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()),
                                &length, &width, &height, rgbaData.data());
        EXPECT_GL_NO_ERROR();
        EXPECT_EQ(static_cast<GLsizei>(rgbaData.size()), length);
        EXPECT_EQ(dataDimension - 1, width);
        EXPECT_EQ(dataDimension - 3, height);
    
        // Test with a data size that is too small
        glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE,
                                static_cast<GLsizei>(rgbaData.size()) - 1, &length, nullptr, nullptr,
                                rgbaData.data());
        EXPECT_GL_ERROR(GL_INVALID_OPERATION);
    
        if (getClientMajorVersion() >= 3)
        {
            // Set a pack parameter that would cause the driver to write past the end of the buffer
            glPixelStorei(GL_PACK_ROW_LENGTH, dataDimension + 1);
            glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE,
                                    static_cast<GLsizei>(rgbaData.size()), &length, nullptr, nullptr,
                                    rgbaData.data());
            EXPECT_GL_ERROR(GL_INVALID_OPERATION);
        }
    }
    
    // Use this to select which configurations (e.g. which renderer, which GLES major version) these
    // tests should be run against.
    ANGLE_INSTANTIATE_TEST(RobustClientMemoryTest,
                           ES2_D3D9(),
                           ES2_D3D11(),
                           ES3_D3D11(),
                           ES2_D3D11_FL9_3(),
                           ES2_OPENGL(),
                           ES3_OPENGL(),
                           ES2_OPENGLES(),
                           ES3_OPENGLES(),
                           ES2_VULKAN());
    
    }  // namespace angle