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  • Hash : fcf3a1c0
    Author : Geoff Lang
    Date : 2024-07-02T16:33:28

    GL: Allow shader compilation with cached translated source
    
    Write the translated shader source when serializing shaders. This does
    not increase the size of the shader cache because Vulkan only uses the
    compiledBinary field.
    
    Spawn a ShaderTranslateTask for loading shaders so the GL backend can
    compile the shader on the native driver.
    
    Bug: angleproject:350779978
    Change-Id: I14413a7ca2a0d99653a1082f2c8b4a94cf58626a
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5672740
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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