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kc3-lang/angle/scripts/code_generation_hashes/OpenGL_dispatch_table.json

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  • Author : Shahbaz Youssefi
    Date : 2019-07-23 12:07:13
    Hash : 08b97da8
    Message : Vulkan: Fix staging buffer alignment for pixel sizes > 4 Previously, all non-compressed formats were satisfied with a 4-byte alignment. The introduction of float formats changes this. This change calculates the necessary alignment using the same code path as compressed formats. Also fixes RGB9E5's pixelByte being calculated as 3 instead of 4. Bug: angleproject:3731 Change-Id: I6abfd1c294e7f863eb99d2468eaac09e5d714039 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715205 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>

  • scripts/code_generation_hashes/OpenGL_dispatch_table.json
  • {
      "scripts/gl.xml":
        "b470cb06b06cbbe7adb2c8129ec85708",
      "src/libANGLE/renderer/angle_format.py":
        "7ed0a2469779c02567c98e0f2e476843",
      "src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp":
        "96d06b3acf7826aee1ec813a8fa3a867",
      "src/libANGLE/renderer/gl/DispatchTableGL_autogen.h":
        "ea5eded625b5db7d7b2b7f689c72f14b",
      "src/libANGLE/renderer/gl/generate_gl_dispatch_table.py":
        "f21314d401e650b4182c4b7d66ac5c9c",
      "src/libANGLE/renderer/gl/gl_bindings_data.json":
        "1afca09d29ed7788c76cbc9bcfb4de0a",
      "src/libANGLE/renderer/gl/null_functions.cpp":
        "5470d6b1d7057d797e15b986a31e196e",
      "src/libANGLE/renderer/gl/null_functions.h":
        "7906751710cab691f9e7365e59b7beed"
    }