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  • Hash : 562c9686
    Author : Shao
    Date : 2017-04-04T17:28:43

    Clean up legacy code in VertexAttributeTest.cpp
    
    This patch intends to clean up some coding style issues in
    VertexAttributeTest.cpp, which is helpful to implement Vertex
    Attrib Binding.
    1. Use std::string directly instead of macro SHADER_SOURCE
    2. Use constexpr on constants
    3. Use std::array instead of traditional C-style arrays
    
    BUG=angleproject:1593
    
    Change-Id: I5b6f6d4fe0e34e82a9fc38cb54932fbc39e19a80
    Reviewed-on: https://chromium-review.googlesource.com/467406
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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