Hash :
48ba75ac
Author :
Date :
2020-08-06T15:26:53
Remove TextureCommand TextureCommand::GenerateMipmap can be moved into gl::Command allowing us to remove TextureCommand. Bug: angleproject:4753 Test: CQ Change-Id: Idc546df519e199ffd3a8b8e03b9868cd9152e9ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2338823 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl_mock.h: Defines a mock of the TextureImpl class.
#ifndef LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
#define LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
#include "gmock/gmock.h"
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
class MockTextureImpl : public TextureImpl
{
public:
MockTextureImpl() : TextureImpl(mMockState), mMockState(gl::TextureType::_2D) {}
virtual ~MockTextureImpl() { destructor(); }
MOCK_METHOD9(setImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
GLenum,
const gl::Extents &,
GLenum,
GLenum,
const gl::PixelUnpackState &,
gl::Buffer *,
const uint8_t *));
MOCK_METHOD8(setSubImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
const gl::Box &,
GLenum,
GLenum,
const gl::PixelUnpackState &,
gl::Buffer *,
const uint8_t *));
MOCK_METHOD7(setCompressedImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
GLenum,
const gl::Extents &,
const gl::PixelUnpackState &,
size_t,
const uint8_t *));
MOCK_METHOD7(setCompressedSubImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
const gl::Box &,
GLenum,
const gl::PixelUnpackState &,
size_t,
const uint8_t *));
MOCK_METHOD5(copyImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
const gl::Rectangle &,
GLenum,
gl::Framebuffer *));
MOCK_METHOD5(copySubImage,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
const gl::Offset &,
const gl::Rectangle &,
gl::Framebuffer *));
MOCK_METHOD9(copyTexture,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
GLenum,
GLenum,
size_t,
bool,
bool,
bool,
const gl::Texture *));
MOCK_METHOD9(copySubTexture,
angle::Result(const gl::Context *,
const gl::ImageIndex &,
const gl::Offset &,
size_t,
const gl::Box &,
bool,
bool,
bool,
const gl::Texture *));
MOCK_METHOD2(copyCompressedTexture,
angle::Result(const gl::Context *, const gl::Texture *source));
MOCK_METHOD5(
setStorage,
angle::Result(const gl::Context *, gl::TextureType, size_t, GLenum, const gl::Extents &));
MOCK_METHOD9(setStorageExternalMemory,
angle::Result(const gl::Context *,
gl::TextureType,
size_t,
GLenum,
const gl::Extents &,
gl::MemoryObject *,
GLuint64,
GLbitfield,
GLbitfield));
MOCK_METHOD4(setImageExternal,
angle::Result(const gl::Context *,
gl::TextureType,
egl::Stream *,
const egl::Stream::GLTextureDescription &));
MOCK_METHOD3(setEGLImageTarget,
angle::Result(const gl::Context *, gl::TextureType, egl::Image *));
MOCK_METHOD1(generateMipmap, angle::Result(const gl::Context *));
MOCK_METHOD2(bindTexImage, angle::Result(const gl::Context *, egl::Surface *));
MOCK_METHOD1(releaseTexImage, angle::Result(const gl::Context *));
MOCK_METHOD5(getAttachmentRenderTarget,
angle::Result(const gl::Context *,
GLenum,
const gl::ImageIndex &,
GLsizei,
FramebufferAttachmentRenderTarget **));
MOCK_METHOD6(setStorageMultisample,
angle::Result(const gl::Context *,
gl::TextureType,
GLsizei,
GLint,
const gl::Extents &,
bool));
MOCK_METHOD2(setBaseLevel, angle::Result(const gl::Context *, GLuint));
MOCK_METHOD3(syncState,
angle::Result(const gl::Context *,
const gl::Texture::DirtyBits &,
gl::Command source));
MOCK_METHOD0(destructor, void());
protected:
gl::TextureState mMockState;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_