Hash :
025504b9
        
        Author :
  
        
        Date :
2022-10-17T17:03:03
        
      
Pass worker pools to image load functions In preparation for the ASTC decoder using threaded decoding. Bug: b/250688943 Change-Id: I70d669bcb57b900dbb633304182e174aec362203 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961339 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Greg Schlomoff <gregschlom@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// loadimage_paletted.cpp: Decodes GL_PALETTE_* textures.
#include "image_util/loadimage.h"
#include <type_traits>
#include "common/mathutil.h"
#include "image_util/imageformats.h"
namespace angle
{
namespace
{
template <typename T>
R8G8B8A8 ReadColor(const T *src)
{
    gl::ColorF tmp;
    T::readColor(&tmp, src);
    R8G8B8A8 rgba;
    R8G8B8A8::writeColor(&rgba, &tmp);
    return rgba;
}
size_t DecodeIndexIntoPalette(const uint8_t *row, size_t i, uint32_t indexBits)
{
    switch (indexBits)
    {
        case 4:
        {
            // From OES_compressed_paletted_texture, section Additions to
            // Chapter 3 of the OpenGL 1.3 Specification (Rasterization):
            //
            // Texel Data Formats for compressed paletted textures
            //
            // PALETTE4_xxx:
            //
            //      7 6 5 4 3 2 1 0
            //      ---------------
            //     |  1st  |  2nd  |
            //     | texel | texel |
            //      ---------------
            bool even = i % 2 == 0;
            return (row[i / 2] >> (even ? 4 : 0)) & 0x0f;
        }
        case 8:
            return row[i];
        default:
            UNREACHABLE();
            return 0;
    }
}
R8G8B8A8 DecodeColor(const uint8_t *src,
                     uint32_t redBlueBits,
                     uint32_t greenBits,
                     uint32_t alphaBits)
{
    switch (redBlueBits)
    {
        case 8:
            ASSERT(greenBits == 8);
            switch (alphaBits)
            {
                case 0:
                    return ReadColor<>(reinterpret_cast<const R8G8B8 *>(src));
                case 8:
                    return ReadColor<>(reinterpret_cast<const R8G8B8A8 *>(src));
                default:
                    UNREACHABLE();
                    break;
            }
            break;
        case 5:
            switch (greenBits)
            {
                case 6:
                    ASSERT(alphaBits == 0);
                    return ReadColor<>(reinterpret_cast<const R5G6B5 *>(src));
                case 5:
                    ASSERT(alphaBits == 1);
                    return ReadColor<>(reinterpret_cast<const R5G5B5A1 *>(src));
                default:
                    UNREACHABLE();
                    break;
            }
            break;
        case 4:
            ASSERT(greenBits == 4 && alphaBits == 4);
            return ReadColor<>(reinterpret_cast<const R4G4B4A4 *>(src));
        default:
            UNREACHABLE();
            break;
    }
    UNREACHABLE();
    return R8G8B8A8{0, 0, 0, 255};
}
}  // namespace
// See LoadPalettedToRGBA8.
void LoadPalettedToRGBA8Impl(const ImageLoadContext &context,
                             size_t width,
                             size_t height,
                             size_t depth,
                             uint32_t indexBits,
                             uint32_t redBlueBits,
                             uint32_t greenBits,
                             uint32_t alphaBits,
                             const uint8_t *input,
                             size_t inputRowPitch,
                             size_t inputDepthPitch,
                             uint8_t *output,
                             size_t outputRowPitch,
                             size_t outputDepthPitch)
{
    size_t colorBytes   = (redBlueBits + greenBits + redBlueBits + alphaBits) / 8;
    size_t paletteSize  = 1 << indexBits;
    size_t paletteBytes = paletteSize * colorBytes;
    const uint8_t *palette = input;
    const uint8_t *texels = input + paletteBytes;  // + TODO(http://anglebug.com/7688): mip levels
    for (size_t z = 0; z < depth; z++)
    {
        for (size_t y = 0; y < height; y++)
        {
            const uint8_t *srcRow =
                priv::OffsetDataPointer<uint8_t>(texels, y, z, inputRowPitch, inputDepthPitch);
            R8G8B8A8 *dstRow =
                priv::OffsetDataPointer<R8G8B8A8>(output, y, z, outputRowPitch, outputDepthPitch);
            for (size_t x = 0; x < width; x++)
            {
                size_t indexIntoPalette = DecodeIndexIntoPalette(srcRow, x, indexBits);
                dstRow[x] = DecodeColor(palette + indexIntoPalette * colorBytes, redBlueBits,
                                        greenBits, alphaBits);
            }
        }
    }
}
}  // namespace angle