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  • Hash : d37c97d1
    Author : Alexey Knyazev
    Date : 2023-04-17T00:00:00

    Metal: Implement OES_shader_multisample_interpolation
    
    * Added support for sample qualifier
      and shader interpolation functions
    
    * Added MSL-specific AST transformations
    
    * Adjusted minimum fragment interpolation offset state
      query test so that accurate limits could be reported
    
    * Drive-by: Y-flip gl_SamplePosition adjustment
    
    * Renamed ANGLESampleMaskEnabled function constant to
      ANGLEMultisampledRendering to correctly reflect its
      usage
    
    Bug: angleproject:8097
    Bug: angleproject:8131
    Change-Id: I25c9f36487e29f05bb9fe874e146d06378fef975
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4440827
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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