Hash :
9385eb35
Author :
Date :
2020-08-02T23:21:54
Metal: Generate default shaders to separate files. Generate default shaders' OS specific versions to separate files to avoid mtl_default_shaders_autogen.inc becoming too big. Bug: angleproject:2634 Change-Id: Ie2a39971ec46c36ce13bf5cb72f998f2cbc0ab64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2332145 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
{
"src/libANGLE/renderer/metal/shaders/blit.metal":
"8a00929424273e07e4b63d4ab062f005",
"src/libANGLE/renderer/metal/shaders/clear.metal":
"1c231afc6100433a79fce49046aa5965",
"src/libANGLE/renderer/metal/shaders/common.h":
"7f4fe9c0ee3fa9bee84ea6627df44e04",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_ios_autogen.inc":
"10478c8a544f5a79decd6707d7c222e1",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_ios_sim_autogen.inc":
"781104f2c328281b8e12509bf24e2e3a",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_mac_autogen.inc":
"e3c377c317b4219623068780b03441cd",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_ios_autogen.inc":
"1fc59139de5353ac94a58f2dfe70d1e7",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_ios_sim_autogen.inc":
"32d664590f0a28063ea9e04d54126216",
"src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_mac_autogen.inc":
"1bdfb6157311f1e462d2d11b7868fd57",
"src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc":
"1614e50c13ceab6e72a5bc2c2dc32056",
"src/libANGLE/renderer/metal/shaders/constants.h":
"9bb6e63bf2b48a7a56978c787bde4850",
"src/libANGLE/renderer/metal/shaders/gen_indices.metal":
"002511e2b980a7fca7e80cbda6a82712",
"src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py":
"43375642abef54e634e4c803b53de7d0"
}