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kc3-lang/angle/src/compiler/translator/EmulatePrecision.h

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  • Author : Corentin Wallez
    Date : 2015-08-21 02:58:25
    Hash : e5a1f271
    Message : Use override in all the places where it is possible This will avoid -Winconsistent-overrides in the future. Done using the -Wsuggest-override warning of GCC 5.1 BUG= Change-Id: I707a649dc368f5dd1e139fd144370abcac0b6263 Reviewed-on: https://chromium-review.googlesource.com/294920 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>

  • src/compiler/translator/EmulatePrecision.h
  • //
    // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
    #define COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
    
    #include "common/angleutils.h"
    #include "compiler/translator/Compiler.h"
    #include "compiler/translator/InfoSink.h"
    #include "compiler/translator/IntermNode.h"
    #include "GLSLANG/ShaderLang.h"
    
    // This class gathers all compound assignments from the AST and can then write
    // the functions required for their precision emulation. This way there is no
    // need to write a huge number of variations of the emulated compound assignment
    // to every translated shader with emulation enabled.
    
    class EmulatePrecision : public TLValueTrackingTraverser
    {
      public:
        EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion);
    
        void visitSymbol(TIntermSymbol *node) override;
        bool visitBinary(Visit visit, TIntermBinary *node) override;
        bool visitUnary(Visit visit, TIntermUnary *node) override;
        bool visitAggregate(Visit visit, TIntermAggregate *node) override;
    
        void writeEmulationHelpers(TInfoSinkBase& sink, ShShaderOutput outputLanguage);
    
      private:
        struct TypePair
        {
            TypePair(const char *l, const char *r)
                : lType(l), rType(r) { }
    
            const char *lType;
            const char *rType;
        };
    
        struct TypePairComparator
        {
            bool operator() (const TypePair& l, const TypePair& r) const
            {
                if (l.lType == r.lType)
                    return l.rType < r.rType;
                return l.lType < r.lType;
            }
        };
    
        typedef std::set<TypePair, TypePairComparator> EmulationSet;
        EmulationSet mEmulateCompoundAdd;
        EmulationSet mEmulateCompoundSub;
        EmulationSet mEmulateCompoundMul;
        EmulationSet mEmulateCompoundDiv;
    
        bool mDeclaringVariables;
    };
    
    #endif  // COMPILER_TRANSLATOR_EMULATE_PRECISION_H_