Hash :
e8923a62
        
        Author :
  
        
        Date :
2023-11-14T00:00:00
        
      
Clamp gl_PointSize to both bounds Ensure that point size values smaller than ALIASED_POINT_SIZE_RANGE[0] are clamped as the spec requires. Fixed: angleproject:8416 Change-Id: I3cfd2b1d3c1f34788d062ff4ca4b809ce3b5aaa9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5033198 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ClampPointSize.cpp: Limit the value that is written to gl_PointSize.
//
#include "compiler/translator/tree_ops/ClampPointSize.h"
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/tree_util/BuiltIn.h"
#include "compiler/translator/tree_util/FindSymbolNode.h"
#include "compiler/translator/tree_util/IntermNode_util.h"
#include "compiler/translator/tree_util/RunAtTheEndOfShader.h"
namespace sh
{
bool ClampPointSize(TCompiler *compiler,
                    TIntermBlock *root,
                    float minPointSize,
                    float maxPointSize,
                    TSymbolTable *symbolTable)
{
    // Only clamp gl_PointSize if it's used in the shader.
    const TIntermSymbol *glPointSize = FindSymbolNode(root, ImmutableString("gl_PointSize"));
    if (glPointSize == nullptr)
    {
        return true;
    }
    TIntermTyped *pointSizeNode = glPointSize->deepCopy();
    TConstantUnion *minPointSizeConstant = new TConstantUnion();
    TConstantUnion *maxPointSizeConstant = new TConstantUnion();
    minPointSizeConstant->setFConst(minPointSize);
    maxPointSizeConstant->setFConst(maxPointSize);
    TIntermConstantUnion *minPointSizeNode =
        new TIntermConstantUnion(minPointSizeConstant, TType(EbtFloat, EbpHigh, EvqConst));
    TIntermConstantUnion *maxPointSizeNode =
        new TIntermConstantUnion(maxPointSizeConstant, TType(EbtFloat, EbpHigh, EvqConst));
    // clamp(gl_PointSize, minPointSize, maxPointSize)
    TIntermSequence clampArguments;
    clampArguments.push_back(pointSizeNode->deepCopy());
    clampArguments.push_back(minPointSizeNode);
    clampArguments.push_back(maxPointSizeNode);
    TIntermTyped *clampedPointSize =
        CreateBuiltInFunctionCallNode("clamp", &clampArguments, *symbolTable, 100);
    // gl_PointSize = clamp(gl_PointSize, minPointSize, maxPointSize)
    TIntermBinary *assignPointSize = new TIntermBinary(EOpAssign, pointSizeNode, clampedPointSize);
    return RunAtTheEndOfShader(compiler, root, assignPointSize, symbolTable);
}
}  // namespace sh