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kc3-lang/angle/src/libANGLE/Error.inl

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  • Author : Geoff Lang
    Date : 2015-03-25 12:25:01
    Hash : 45795dbe
    Message : Inline commonly used Error methods and add move operators. The function call overhead of the constructors and assignement operators ended up being a hotspot even though the functions didn't do any significant work. BUG=angleproject:959 Change-Id: I96769879dabdbba7a222f98d87c5be0a829cb7dd Reviewed-on: https://chromium-review.googlesource.com/262335 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <capn@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/Error.inl
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    
    // Error.inl: Inline definitions of egl::Error and gl::Error classes which encapsulate API errors
    // and optional error messages.
    
    #include "common/angleutils.h"
    
    #include <cstdarg>
    
    namespace gl
    {
    
    Error::Error(GLenum errorCode)
        : mCode(errorCode),
          mMessage(nullptr)
    {
    }
    
    Error::Error(const Error &other)
        : mCode(other.mCode),
          mMessage(nullptr)
    {
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
    }
    
    Error::Error(Error &&other)
        : mCode(other.mCode),
          mMessage(other.mMessage)
    {
        other.mMessage = nullptr;
    }
    
    Error::~Error()
    {
        SafeDelete(mMessage);
    }
    
    Error &Error::operator=(const Error &other)
    {
        mCode = other.mCode;
    
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
        else
        {
            SafeDelete(mMessage);
        }
    
        return *this;
    }
    
    Error &Error::operator=(Error &&other)
    {
        mCode = other.mCode;
        mMessage = other.mMessage;
    
        other.mMessage = nullptr;
    
        return *this;
    }
    
    GLenum Error::getCode() const
    {
        return mCode;
    }
    
    bool Error::isError() const
    {
        return (mCode != GL_NO_ERROR);
    }
    
    }
    
    namespace egl
    {
    
    Error::Error(EGLint errorCode)
        : mCode(errorCode),
          mID(0),
          mMessage(nullptr)
    {
    }
    
    Error::Error(const Error &other)
        : mCode(other.mCode),
          mID(other.mID),
          mMessage(nullptr)
    {
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
    }
    
    Error::Error(Error &&other)
        : mCode(other.mCode),
          mID(other.mID),
          mMessage(other.mMessage)
    {
        other.mMessage = nullptr;
    }
    
    Error::~Error()
    {
        SafeDelete(mMessage);
    }
    
    Error &Error::operator=(const Error &other)
    {
        mCode = other.mCode;
        mID = other.mID;
    
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
        else
        {
            SafeDelete(mMessage);
        }
    
        return *this;
    }
    
    Error &Error::operator=(Error &&other)
    {
        mCode = other.mCode;
        mID = other.mID;
        mMessage = other.mMessage;
    
        other.mMessage = nullptr;
    
        return *this;
    }
    
    EGLint Error::getCode() const
    {
        return mCode;
    }
    
    EGLint Error::getID() const
    {
        return mID;
    }
    
    bool Error::isError() const
    {
        return (mCode != EGL_SUCCESS);
    }
    
    }