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kc3-lang/angle/src/libANGLE/RefCountObject.h

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  • Author : Geoff Lang
    Date : 2015-07-17 14:03:27
    Hash : cdb94508
    Message : Add a RefCountObject::getRefCount method for testing. BUG=angleproject:970 Change-Id: I4fae29766ee76512375872535dbaf2d31a379de0 Reviewed-on: https://chromium-review.googlesource.com/286551 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/RefCountObject.h
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // RefCountObject.h: Defines the gl::RefCountObject base class that provides
    // lifecycle support for GL objects using the traditional BindObject scheme, but
    // that need to be reference counted for correct cross-context deletion.
    // (Concretely, textures, buffers and renderbuffers.)
    
    #ifndef LIBANGLE_REFCOUNTOBJECT_H_
    #define LIBANGLE_REFCOUNTOBJECT_H_
    
    #include "common/debug.h"
    
    #include "angle_gl.h"
    
    #include <cstddef>
    
    class RefCountObject : angle::NonCopyable
    {
      public:
        explicit RefCountObject(GLuint id);
        virtual ~RefCountObject();
    
        virtual void addRef() const;
        virtual void release() const;
    
        GLuint id() const { return mId; }
    
        size_t getRefCount() const { return mRefCount; }
    
      private:
        GLuint mId;
    
        mutable std::size_t mRefCount;
    };
    
    template <class ObjectType>
    class BindingPointer
    {
      public:
        BindingPointer()
            : mObject(nullptr)
        {
        }
    
        BindingPointer(const BindingPointer<ObjectType> &other)
            : mObject(nullptr)
        {
            set(other.mObject);
        }
    
        void operator=(const BindingPointer<ObjectType> &other)
        {
            set(other.mObject);
        }
    
        virtual ~BindingPointer()
        {
            // Objects have to be released before the resource manager is destroyed, so they must be explicitly cleaned up.
            ASSERT(mObject == nullptr);
        }
    
        virtual void set(ObjectType *newObject)
        {
            // addRef first in case newObject == mObject and this is the last reference to it.
            if (newObject != nullptr) reinterpret_cast<const RefCountObject*>(newObject)->addRef();
            if (mObject != nullptr) reinterpret_cast<const RefCountObject*>(mObject)->release();
            mObject = newObject;
        }
    
        ObjectType *get() const { return mObject; }
        ObjectType *operator->() const { return mObject; }
    
        GLuint id() const { return (mObject != nullptr) ? mObject->id() : 0; }
    
      private:
        ObjectType *mObject;
    };
    
    template <class ObjectType>
    class OffsetBindingPointer : public BindingPointer<ObjectType>
    {
      public:
        OffsetBindingPointer() : mOffset(0), mSize(0) { }
    
        void set(ObjectType *newObject) override
        {
            BindingPointer<ObjectType>::set(newObject);
            mOffset = 0;
            mSize = 0;
        }
    
        void set(ObjectType *newObject, GLintptr offset, GLsizeiptr size)
        {
            BindingPointer<ObjectType>::set(newObject);
            mOffset = offset;
            mSize = size;
        }
    
        GLintptr getOffset() const { return mOffset; }
        GLsizeiptr getSize() const { return mSize; }
    
      private:
        GLintptr mOffset;
        GLsizeiptr mSize;
    };
    
    #endif   // LIBANGLE_REFCOUNTOBJECT_H_