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kc3-lang/angle/src/libANGLE/Texture.h

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  • Author : Corentin Wallez
    Date : 2015-08-07 14:39:22
    Hash : 51706eae
    Message : Make FramebufferAttachmentObject not refcountable Re-land with a fix for an unitialized variable Instead the refcount is done via callbacks. This allows Surface to ignore this refcounting which will be useful in a follow-up CL. BUG=angleproject:891 Change-Id: I1925ccaa4ce7b502b33088660d31c404b8313cb5 Reviewed-on: https://chromium-review.googlesource.com/293712 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>

  • src/libANGLE/Texture.h
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Texture.h: Defines the gl::Texture class [OpenGL ES 2.0.24] section 3.7 page 63.
    
    #ifndef LIBANGLE_TEXTURE_H_
    #define LIBANGLE_TEXTURE_H_
    
    #include <vector>
    #include <map>
    
    #include "angle_gl.h"
    #include "common/debug.h"
    #include "libANGLE/Caps.h"
    #include "libANGLE/Constants.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/FramebufferAttachment.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/angletypes.h"
    #include "libANGLE/renderer/TextureImpl.h"
    
    namespace egl
    {
    class Surface;
    }
    
    namespace gl
    {
    class Context;
    class Framebuffer;
    struct Data;
    
    bool IsMipmapFiltered(const gl::SamplerState &samplerState);
    
    class Texture final : public egl::ImageSibling, public gl::FramebufferAttachmentObject
    {
      public:
        Texture(rx::TextureImpl *impl, GLuint id, GLenum target);
        ~Texture();
    
        GLenum getTarget() const;
    
        const SamplerState &getSamplerState() const { return mSamplerState; }
        SamplerState &getSamplerState() { return mSamplerState; }
    
        void setUsage(GLenum usage);
        GLenum getUsage() const;
    
        size_t getWidth(GLenum target, size_t level) const;
        size_t getHeight(GLenum target, size_t level) const;
        size_t getDepth(GLenum target, size_t level) const;
        GLenum getInternalFormat(GLenum target, size_t level) const;
    
        bool isSamplerComplete(const SamplerState &samplerState, const Data &data) const;
        bool isMipmapComplete() const;
        bool isCubeComplete() const;
        size_t getMipCompleteLevels() const;
    
        Error setImage(Context *context,
                       GLenum target,
                       size_t level,
                       GLenum internalFormat,
                       const Extents &size,
                       GLenum format,
                       GLenum type,
                       const uint8_t *pixels);
        Error setSubImage(Context *context,
                          GLenum target,
                          size_t level,
                          const Box &area,
                          GLenum format,
                          GLenum type,
                          const uint8_t *pixels);
    
        Error setCompressedImage(Context *context,
                                 GLenum target,
                                 size_t level,
                                 GLenum internalFormat,
                                 const Extents &size,
                                 size_t imageSize,
                                 const uint8_t *pixels);
        Error setCompressedSubImage(Context *context,
                                    GLenum target,
                                    size_t level,
                                    const Box &area,
                                    GLenum format,
                                    size_t imageSize,
                                    const uint8_t *pixels);
    
        Error copyImage(GLenum target,
                        size_t level,
                        const Rectangle &sourceArea,
                        GLenum internalFormat,
                        const Framebuffer *source);
        Error copySubImage(GLenum target,
                           size_t level,
                           const Offset &destOffset,
                           const Rectangle &sourceArea,
                           const Framebuffer *source);
    
        Error setStorage(GLenum target, size_t levels, GLenum internalFormat, const Extents &size);
    
        Error setEGLImageTarget(GLenum target, egl::Image *imageTarget);
    
        Error generateMipmaps();
    
        bool isImmutable() const;
        GLsizei immutableLevelCount();
    
        egl::Surface *getBoundSurface() const;
    
        rx::TextureImpl *getImplementation() { return mTexture; }
        const rx::TextureImpl *getImplementation() const { return mTexture; }
    
        // FramebufferAttachmentObject implementation
        GLsizei getAttachmentWidth(const FramebufferAttachment::Target &target) const override;
        GLsizei getAttachmentHeight(const FramebufferAttachment::Target &target) const override;
        GLenum getAttachmentInternalFormat(const FramebufferAttachment::Target &target) const override;
        GLsizei getAttachmentSamples(const FramebufferAttachment::Target &target) const override;
    
        void onAttach() override;
        void onDetach() override;
        GLuint getId() const override;
    
      private:
        rx::FramebufferAttachmentObjectImpl *getAttachmentImpl() const override { return mTexture; }
    
        // ANGLE-only method, used internally
        friend class egl::Surface;
        void bindTexImageFromSurface(egl::Surface *surface);
        void releaseTexImageFromSurface();
    
        rx::TextureImpl *mTexture;
    
        SamplerState mSamplerState;
        GLenum mUsage;
    
        GLsizei mImmutableLevelCount;
    
        GLenum mTarget;
    
        struct ImageDesc
        {
            Extents size;
            GLenum internalFormat;
    
            ImageDesc();
            ImageDesc(const Extents &size, GLenum internalFormat);
        };
    
        GLenum getBaseImageTarget() const;
    
        bool computeSamplerCompleteness(const SamplerState &samplerState, const Data &data) const;
        bool computeMipmapCompleteness(const gl::SamplerState &samplerState) const;
        bool computeLevelCompleteness(GLenum target, size_t level, const gl::SamplerState &samplerState) const;
    
        const ImageDesc &getImageDesc(GLenum target, size_t level) const;
        void setImageDesc(GLenum target, size_t level, const ImageDesc &desc);
        void setImageDescChain(size_t levels, Extents baseSize, GLenum sizedInternalFormat);
        void clearImageDesc(GLenum target, size_t level);
        void clearImageDescs();
        void releaseTexImageInternal();
    
        std::vector<ImageDesc> mImageDescs;
    
        struct SamplerCompletenessCache
        {
            SamplerCompletenessCache();
    
            bool cacheValid;
    
            // All values that affect sampler completeness that are not stored within
            // the texture itself
            SamplerState samplerState;
            bool filterable;
            GLint clientVersion;
            bool supportsNPOT;
    
            // Result of the sampler completeness with the above parameters
            bool samplerComplete;
        };
        mutable SamplerCompletenessCache mCompletenessCache;
    
        egl::Surface *mBoundSurface;
    };
    
    }
    
    #endif   // LIBANGLE_TEXTURE_H_