Hash :
336b1470
Author :
Date :
2016-10-05T16:37:55
Split TIntermFunctionDefinition from TIntermAggregate This makes the code easier to understand. Function definition nodes always have just two children, the parameters node and the function body node, so there was no proper reason why they should be aggregate nodes. As a part of this change, intermediate output is modified to print symbol table ids of functions so that debugging function id related functionality will be easier in the future. After this patch, TIntermAggregate is still used for function prototypes, function parameter lists, function calls, variable and invariant declarations and the comma (sequence) operator. BUG=angleproject:1490 TEST=angle_unittests, angle_end2end_tests Change-Id: Ib88b4ca5d21abd5f126836ca5900d0baecabd19e Reviewed-on: https://chromium-review.googlesource.com/394707 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SimplifyLoopConditions is an AST traverser that converts loop conditions and loop expressions
// to regular statements inside the loop. This way further transformations that generate statements
// from loop conditions and loop expressions work correctly.
//
#include "compiler/translator/SimplifyLoopConditions.h"
#include "compiler/translator/IntermNode.h"
#include "compiler/translator/IntermNodePatternMatcher.h"
namespace
{
TIntermConstantUnion *CreateBoolConstantNode(bool value)
{
TConstantUnion *u = new TConstantUnion;
u->setBConst(value);
TIntermConstantUnion *node =
new TIntermConstantUnion(u, TType(EbtBool, EbpUndefined, EvqConst, 1));
return node;
}
class SimplifyLoopConditionsTraverser : public TLValueTrackingTraverser
{
public:
SimplifyLoopConditionsTraverser(unsigned int conditionsToSimplifyMask,
const TSymbolTable &symbolTable,
int shaderVersion);
void traverseLoop(TIntermLoop *node) override;
bool visitBinary(Visit visit, TIntermBinary *node) override;
bool visitAggregate(Visit visit, TIntermAggregate *node) override;
bool visitTernary(Visit visit, TIntermTernary *node) override;
void nextIteration();
bool foundLoopToChange() const { return mFoundLoopToChange; }
protected:
// Marked to true once an operation that needs to be hoisted out of the expression has been
// found. After that, no more AST updates are performed on that traversal.
bool mFoundLoopToChange;
bool mInsideLoopConditionOrExpression;
IntermNodePatternMatcher mConditionsToSimplify;
};
SimplifyLoopConditionsTraverser::SimplifyLoopConditionsTraverser(
unsigned int conditionsToSimplifyMask,
const TSymbolTable &symbolTable,
int shaderVersion)
: TLValueTrackingTraverser(true, false, false, symbolTable, shaderVersion),
mFoundLoopToChange(false),
mInsideLoopConditionOrExpression(false),
mConditionsToSimplify(conditionsToSimplifyMask)
{
}
void SimplifyLoopConditionsTraverser::nextIteration()
{
mFoundLoopToChange = false;
mInsideLoopConditionOrExpression = false;
nextTemporaryIndex();
}
bool SimplifyLoopConditionsTraverser::visitBinary(Visit visit, TIntermBinary *node)
{
// The visit functions operate in three modes:
// 1. If a matching expression has already been found, we return early since only one loop can
// be transformed on one traversal.
// 2. We try to find loops. In case a node is not inside a loop and can not contain loops, we
// stop traversing the subtree.
// 3. If we're inside a loop condition or expression, we check for expressions that should be
// moved out of the loop condition or expression. If one is found, the loop is processed.
if (mFoundLoopToChange)
return false;
if (!mInsideLoopConditionOrExpression)
return false;
mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode(), isLValueRequiredHere());
return !mFoundLoopToChange;
}
bool SimplifyLoopConditionsTraverser::visitAggregate(Visit visit, TIntermAggregate *node)
{
if (mFoundLoopToChange)
return false;
// If we're outside a loop condition, we only need to traverse nodes that may contain loops.
if (!mInsideLoopConditionOrExpression)
return false;
mFoundLoopToChange = mConditionsToSimplify.match(node, getParentNode());
return !mFoundLoopToChange;
}
bool SimplifyLoopConditionsTraverser::visitTernary(Visit visit, TIntermTernary *node)
{
if (mFoundLoopToChange)
return false;
// Don't traverse ternary operators outside loop conditions.
if (!mInsideLoopConditionOrExpression)
return false;
mFoundLoopToChange = mConditionsToSimplify.match(node);
return !mFoundLoopToChange;
}
void SimplifyLoopConditionsTraverser::traverseLoop(TIntermLoop *node)
{
if (mFoundLoopToChange)
return;
// Mark that we're inside a loop condition or expression, and transform the loop if needed.
incrementDepth(node);
// Note: No need to traverse the loop init node.
mInsideLoopConditionOrExpression = true;
TLoopType loopType = node->getType();
if (node->getCondition())
{
node->getCondition()->traverse(this);
if (mFoundLoopToChange)
{
// Replace the loop condition with a boolean variable that's updated on each iteration.
if (loopType == ELoopWhile)
{
// Transform:
// while (expr) { body; }
// into
// bool s0 = expr;
// while (s0) { { body; } s0 = expr; }
TIntermSequence tempInitSeq;
tempInitSeq.push_back(createTempInitDeclaration(node->getCondition()->deepCopy()));
insertStatementsInParentBlock(tempInitSeq);
TIntermBlock *newBody = new TIntermBlock();
if (node->getBody())
{
newBody->getSequence()->push_back(node->getBody());
}
newBody->getSequence()->push_back(
createTempAssignment(node->getCondition()->deepCopy()));
// Can't use queueReplacement to replace old body, since it may have been nullptr.
// It's safe to do the replacements in place here - this node won't be traversed
// further.
node->setBody(newBody);
node->setCondition(createTempSymbol(node->getCondition()->getType()));
}
else if (loopType == ELoopDoWhile)
{
// Transform:
// do {
// body;
// } while (expr);
// into
// bool s0 = true;
// do {
// { body; }
// s0 = expr;
// while (s0);
TIntermSequence tempInitSeq;
tempInitSeq.push_back(createTempInitDeclaration(CreateBoolConstantNode(true)));
insertStatementsInParentBlock(tempInitSeq);
TIntermBlock *newBody = new TIntermBlock();
if (node->getBody())
{
newBody->getSequence()->push_back(node->getBody());
}
newBody->getSequence()->push_back(
createTempAssignment(node->getCondition()->deepCopy()));
// Can't use queueReplacement to replace old body, since it may have been nullptr.
// It's safe to do the replacements in place here - this node won't be traversed
// further.
node->setBody(newBody);
node->setCondition(createTempSymbol(node->getCondition()->getType()));
}
else if (loopType == ELoopFor)
{
// Move the loop condition inside the loop.
// Transform:
// for (init; expr; exprB) { body; }
// into
// {
// init;
// bool s0 = expr;
// while (s0) { { body; } exprB; s0 = expr; }
// }
TIntermBlock *loopScope = new TIntermBlock();
if (node->getInit())
{
loopScope->getSequence()->push_back(node->getInit());
}
loopScope->getSequence()->push_back(
createTempInitDeclaration(node->getCondition()->deepCopy()));
TIntermBlock *whileLoopBody = new TIntermBlock();
if (node->getBody())
{
whileLoopBody->getSequence()->push_back(node->getBody());
}
whileLoopBody->getSequence()->push_back(node->getExpression());
whileLoopBody->getSequence()->push_back(
createTempAssignment(node->getCondition()->deepCopy()));
TIntermLoop *whileLoop = new TIntermLoop(
ELoopWhile, nullptr, createTempSymbol(node->getCondition()->getType()), nullptr,
whileLoopBody);
loopScope->getSequence()->push_back(whileLoop);
queueReplacementWithParent(getAncestorNode(1), node, loopScope,
OriginalNode::IS_DROPPED);
}
}
}
if (!mFoundLoopToChange && node->getExpression())
{
node->getExpression()->traverse(this);
if (mFoundLoopToChange)
{
ASSERT(loopType == ELoopFor);
// Move the loop expression to inside the loop.
// Transform:
// for (init; expr; exprB) { body; }
// into
// for (init; expr; ) { { body; } exprB; }
TIntermTyped *loopExpression = node->getExpression();
node->setExpression(nullptr);
TIntermBlock *oldBody = node->getBody();
node->setBody(new TIntermBlock());
if (oldBody != nullptr)
{
node->getBody()->getSequence()->push_back(oldBody);
}
node->getBody()->getSequence()->push_back(loopExpression);
}
}
mInsideLoopConditionOrExpression = false;
if (!mFoundLoopToChange && node->getBody())
node->getBody()->traverse(this);
decrementDepth();
}
} // namespace
void SimplifyLoopConditions(TIntermNode *root,
unsigned int conditionsToSimplifyMask,
unsigned int *temporaryIndex,
const TSymbolTable &symbolTable,
int shaderVersion)
{
SimplifyLoopConditionsTraverser traverser(conditionsToSimplifyMask, symbolTable, shaderVersion);
ASSERT(temporaryIndex != nullptr);
traverser.useTemporaryIndex(temporaryIndex);
// Process one loop at a time, and reset the traverser between iterations.
do
{
traverser.nextIteration();
root->traverse(&traverser);
if (traverser.foundLoopToChange())
traverser.updateTree();
} while (traverser.foundLoopToChange());
}