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  • Hash : 275e6f4f
    Author : Saifuddin Hitawala
    Date : 2024-02-02T16:46:14

    D3D: Add multiplanar support to d3d11 glTexSubImage2D
    
    Add multiplanar format support to Angle's D3D11 glTexSubImage2D.
    This is needed with multiplanar shared images, where we write all
    planes of a d3d shared image through WritePixelsYUV in raster decoder
    and need to do this via an intermediate texture for d3d11. This change
    checks for multiplanar format supported by Image11 and then goes
    through TextureD3D::commitRegion and performs copyTexture and then
    copySubResource.
    
    Added necessary test that tests for full texture copy and a subregion
    copy and reads back and verifies.
    
    Bug: chromium:40262482
    Change-Id: I74c9978e62339375f6623f7f0a609bcb16c4b970
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5263039
    Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Saifuddin Hitawala <hitawala@chromium.org>
    

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