Hash :
f0e89be6
Author :
Date :
2017-11-08T14:00:32
Use packed enums for the texture types and targets, part 1 In OpenGL there are two enum "sets" used by the API that are very similar: texture types (or bind point) and texture targets. They only differ in that texture types have GL_TEXTURE_CUBEMAP and target have GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z]. This is a problem because in ANGLE we use GLenum to pass around both types of data, making it difficult to know which of type and target a variable is. In addition these enums are placed somewhat randomly in the space of OpenGL enums, making it slow to have a mapping from texture types to some data. Such a mapping is in hot-code with gl::State::mTextures. This commit stack makes the texture types and target enums be translated to internal packed enums right at the OpenGL entry point and used throughout ANGLE to have type safety and performance gains. This is the first of two commit which does the refactor for all of the validation and stops inside gl::Context. This was the best place to split patches without having many conversions from packed enums to GL enums. BUG=angleproject:2169 Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3 Reviewed-on: https://chromium-review.googlesource.com/758835 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_egl.cpp : Implements the EGL entry points.
#include "libGLESv2/entry_points_egl.h"
#include "common/debug.h"
#include "common/utilities.h"
#include "common/version.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/Surface.h"
#include "libANGLE/Texture.h"
#include "libANGLE/Thread.h"
#include "libANGLE/queryutils.h"
#include "libANGLE/validationEGL.h"
#include "libGLESv2/global_state.h"
#include "libGLESv2/proc_table.h"
#include <EGL/eglext.h>
namespace egl
{
namespace
{
bool CompareProc(const ProcEntry &a, const char *b)
{
return strcmp(a.first, b) < 0;
}
void ClipConfigs(const std::vector<const Config *> &filteredConfigs,
EGLConfig *output_configs,
EGLint config_size,
EGLint *num_config)
{
EGLint result_size = static_cast<EGLint>(filteredConfigs.size());
if (output_configs)
{
result_size = std::max(std::min(result_size, config_size), 0);
for (EGLint i = 0; i < result_size; i++)
{
output_configs[i] = const_cast<Config *>(filteredConfigs[i]);
}
}
*num_config = result_size;
}
} // anonymous namespace
// EGL 1.0
EGLint EGLAPIENTRY GetError(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
EGLint error = thread->getError();
thread->setError(NoError());
return error;
}
EGLDisplay EGLAPIENTRY GetDisplay(EGLNativeDisplayType display_id)
{
EVENT("(EGLNativeDisplayType display_id = 0x%0.8p)", display_id);
return Display::GetDisplayFromNativeDisplay(display_id, AttributeMap());
}
EGLBoolean EGLAPIENTRY Initialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint *major = 0x%0.8p, EGLint *minor = 0x%0.8p)", dpy,
major, minor);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
if (dpy == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
{
thread->setError(EglBadDisplay());
return EGL_FALSE;
}
Error error = display->initialize();
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (major)
*major = 1;
if (minor)
*minor = 4;
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY Terminate(EGLDisplay dpy)
{
EVENT("(EGLDisplay dpy = 0x%0.8p)", dpy);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
if (dpy == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
{
thread->setError(EglBadDisplay());
return EGL_FALSE;
}
if (display->isValidContext(thread->getContext()))
{
thread->setCurrent(nullptr);
}
Error error = display->terminate();
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
const char *EGLAPIENTRY QueryString(EGLDisplay dpy, EGLint name)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint name = %d)", dpy, name);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
if (!(display == EGL_NO_DISPLAY && name == EGL_EXTENSIONS))
{
Error error = ValidateDisplay(display);
if (error.isError())
{
thread->setError(error);
return nullptr;
}
}
const char *result;
switch (name)
{
case EGL_CLIENT_APIS:
result = "OpenGL_ES";
break;
case EGL_EXTENSIONS:
if (display == EGL_NO_DISPLAY)
{
result = Display::GetClientExtensionString().c_str();
}
else
{
result = display->getExtensionString().c_str();
}
break;
case EGL_VENDOR:
result = display->getVendorString().c_str();
break;
case EGL_VERSION:
result = "1.4 (ANGLE " ANGLE_VERSION_STRING ")";
break;
default:
thread->setError(EglBadParameter());
return nullptr;
}
thread->setError(NoError());
return result;
}
EGLBoolean EGLAPIENTRY GetConfigs(EGLDisplay dpy,
EGLConfig *configs,
EGLint config_size,
EGLint *num_config)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig *configs = 0x%0.8p, "
"EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
dpy, configs, config_size, num_config);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Error error = ValidateGetConfigs(display, config_size, num_config);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
ClipConfigs(display->getConfigs(AttributeMap()), configs, config_size, num_config);
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY ChooseConfig(EGLDisplay dpy,
const EGLint *attrib_list,
EGLConfig *configs,
EGLint config_size,
EGLint *num_config)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p, "
"EGLConfig *configs = 0x%0.8p, EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
dpy, attrib_list, configs, config_size, num_config);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
AttributeMap attribMap = AttributeMap::CreateFromIntArray(attrib_list);
Error error = ValidateChooseConfig(display, attribMap, config_size, num_config);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
ClipConfigs(display->getConfigs(attribMap), configs, config_size, num_config);
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY GetConfigAttrib(EGLDisplay dpy,
EGLConfig config,
EGLint attribute,
EGLint *value)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLint attribute = %d, EGLint "
"*value = 0x%0.8p)",
dpy, config, attribute, value);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
Error error = ValidateGetConfigAttrib(display, configuration, attribute);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
QueryConfigAttrib(configuration, attribute, value);
thread->setError(NoError());
return EGL_TRUE;
}
EGLSurface EGLAPIENTRY CreateWindowSurface(EGLDisplay dpy,
EGLConfig config,
EGLNativeWindowType win,
const EGLint *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativeWindowType win = 0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)",
dpy, config, win, attrib_list);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
Error error = ValidateCreateWindowSurface(display, configuration, win, attributes);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createWindowSurface(configuration, win, attributes, &surface);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLSurface EGLAPIENTRY CreatePbufferSurface(EGLDisplay dpy,
EGLConfig config,
const EGLint *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, const EGLint *attrib_list = "
"0x%0.8p)",
dpy, config, attrib_list);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
Error error = ValidateCreatePbufferSurface(display, configuration, attributes);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createPbufferSurface(configuration, attributes, &surface);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLSurface EGLAPIENTRY CreatePixmapSurface(EGLDisplay dpy,
EGLConfig config,
EGLNativePixmapType pixmap,
const EGLint *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativePixmapType pixmap = "
"0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)",
dpy, config, pixmap, attrib_list);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
Error error = ValidateConfig(display, configuration);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
UNIMPLEMENTED(); // FIXME
thread->setError(NoError());
return EGL_NO_SURFACE;
}
EGLBoolean EGLAPIENTRY DestroySurface(EGLDisplay dpy, EGLSurface surface)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = static_cast<Surface *>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
error = display->destroySurface(reinterpret_cast<Surface *>(surface));
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY QuerySurface(EGLDisplay dpy,
EGLSurface surface,
EGLint attribute,
EGLint *value)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint "
"*value = 0x%0.8p)",
dpy, surface, attribute, value);
Thread *thread = GetCurrentThread();
const Display *display = static_cast<const Display *>(dpy);
const Surface *eglSurface = static_cast<const Surface *>(surface);
Error error = ValidateQuerySurface(display, eglSurface, attribute, value);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
QuerySurfaceAttrib(eglSurface, attribute, value);
thread->setError(NoError());
return EGL_TRUE;
}
EGLContext EGLAPIENTRY CreateContext(EGLDisplay dpy,
EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLContext share_context = "
"0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)",
dpy, config, share_context, attrib_list);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
gl::Context *sharedGLContext = static_cast<gl::Context *>(share_context);
AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
Error error = ValidateCreateContext(display, configuration, sharedGLContext, attributes);
if (error.isError())
{
thread->setError(error);
return EGL_NO_CONTEXT;
}
gl::Context *context = nullptr;
error = display->createContext(configuration, sharedGLContext, attributes, &context);
if (error.isError())
{
thread->setError(error);
return EGL_NO_CONTEXT;
}
thread->setError(NoError());
return static_cast<EGLContext>(context);
}
EGLBoolean EGLAPIENTRY DestroyContext(EGLDisplay dpy, EGLContext ctx)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p)", dpy, ctx);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
gl::Context *context = static_cast<gl::Context *>(ctx);
Error error = ValidateContext(display, context);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (ctx == EGL_NO_CONTEXT)
{
thread->setError(EglBadContext());
return EGL_FALSE;
}
if (context == thread->getContext())
{
thread->setCurrent(nullptr);
}
error = display->destroyContext(context);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSurface draw = 0x%0.8p, EGLSurface read = 0x%0.8p, "
"EGLContext ctx = 0x%0.8p)",
dpy, draw, read, ctx);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
gl::Context *context = static_cast<gl::Context *>(ctx);
Error error = ValidateMakeCurrent(display, draw, read, context);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
Surface *readSurface = static_cast<Surface *>(read);
Surface *drawSurface = static_cast<Surface *>(draw);
Error makeCurrentError = display->makeCurrent(drawSurface, readSurface, context);
if (makeCurrentError.isError())
{
thread->setError(makeCurrentError);
return EGL_FALSE;
}
gl::Context *previousContext = thread->getContext();
thread->setCurrent(context);
// Release the surface from the previously-current context, to allow
// destroyed surfaces to delete themselves.
if (previousContext != nullptr && context != previousContext)
{
auto err = previousContext->releaseSurface(display);
if (err.isError())
{
thread->setError(err);
return EGL_FALSE;
}
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLSurface EGLAPIENTRY GetCurrentSurface(EGLint readdraw)
{
EVENT("(EGLint readdraw = %d)", readdraw);
Thread *thread = GetCurrentThread();
if (readdraw == EGL_READ)
{
thread->setError(NoError());
return thread->getCurrentReadSurface();
}
else if (readdraw == EGL_DRAW)
{
thread->setError(NoError());
return thread->getCurrentDrawSurface();
}
else
{
thread->setError(EglBadParameter());
return EGL_NO_SURFACE;
}
}
EGLDisplay EGLAPIENTRY GetCurrentDisplay(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
thread->setError(NoError());
if (thread->getContext() != nullptr)
{
return thread->getContext()->getCurrentDisplay();
}
return EGL_NO_DISPLAY;
}
EGLBoolean EGLAPIENTRY QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLint attribute = %d, EGLint *value "
"= 0x%0.8p)",
dpy, ctx, attribute, value);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
gl::Context *context = static_cast<gl::Context *>(ctx);
Error error = ValidateQueryContext(display, context, attribute, value);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
QueryContextAttrib(context, attribute, value);
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY WaitGL(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
Display *display = thread->getCurrentDisplay();
Error error = ValidateDisplay(display);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
// eglWaitGL like calling eglWaitClient with the OpenGL ES API bound. Since we only implement
// OpenGL ES we can do the call directly.
error = display->waitClient(thread->getContext());
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY WaitNative(EGLint engine)
{
EVENT("(EGLint engine = %d)", engine);
Thread *thread = GetCurrentThread();
Display *display = thread->getCurrentDisplay();
Error error = ValidateDisplay(display);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (engine != EGL_CORE_NATIVE_ENGINE)
{
thread->setError(EglBadParameter() << "the 'engine' parameter has an unrecognized value");
}
error = display->waitNative(thread->getContext(), engine);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY SwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = (Surface *)surface;
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (display->testDeviceLost())
{
thread->setError(EglContextLost());
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
if (!thread->getContext() || thread->getCurrentDrawSurface() != eglSurface)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
error = eglSurface->swap(thread->getContext());
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLNativePixmapType target = "
"0x%0.8p)",
dpy, surface, target);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = static_cast<Surface *>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (display->testDeviceLost())
{
thread->setError(EglContextLost());
return EGL_FALSE;
}
UNIMPLEMENTED(); // FIXME
thread->setError(NoError());
return 0;
}
// EGL 1.1
EGLBoolean EGLAPIENTRY BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy,
surface, buffer);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = static_cast<Surface *>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (buffer != EGL_BACK_BUFFER)
{
thread->setError(EglBadParameter());
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE || eglSurface->getType() == EGL_WINDOW_BIT)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
if (eglSurface->getBoundTexture())
{
thread->setError(EglBadAccess());
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
thread->setError(EglBadMatch());
return EGL_FALSE;
}
gl::Context *context = thread->getContext();
if (context)
{
gl::TextureType type =
egl_gl::EGLTextureTargetToTextureType(eglSurface->getTextureTarget());
gl::Texture *textureObject = context->getTargetTexture(type);
ASSERT(textureObject != nullptr);
if (textureObject->getImmutableFormat())
{
thread->setError(EglBadMatch());
return EGL_FALSE;
}
error = eglSurface->bindTexImage(context, textureObject, buffer);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY SurfaceAttrib(EGLDisplay dpy,
EGLSurface surface,
EGLint attribute,
EGLint value)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint "
"value = %d)",
dpy, surface, attribute, value);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = static_cast<Surface *>(surface);
Error error = ValidateSurfaceAttrib(display, eglSurface, attribute, value);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
SetSurfaceAttrib(eglSurface, attribute, value);
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy,
surface, buffer);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Surface *eglSurface = static_cast<Surface *>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
if (buffer != EGL_BACK_BUFFER)
{
thread->setError(EglBadParameter());
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE || eglSurface->getType() == EGL_WINDOW_BIT)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
thread->setError(EglBadMatch());
return EGL_FALSE;
}
gl::Texture *texture = eglSurface->getBoundTexture();
if (texture)
{
error = eglSurface->releaseTexImage(thread->getContext(), buffer);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
}
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY SwapInterval(EGLDisplay dpy, EGLint interval)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint interval = %d)", dpy, interval);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Error error = ValidateDisplay(display);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
Surface *draw_surface = static_cast<Surface *>(thread->getCurrentDrawSurface());
if (draw_surface == nullptr)
{
thread->setError(EglBadSurface());
return EGL_FALSE;
}
const egl::Config *surfaceConfig = draw_surface->getConfig();
EGLint clampedInterval = std::min(std::max(interval, surfaceConfig->minSwapInterval),
surfaceConfig->maxSwapInterval);
draw_surface->setSwapInterval(clampedInterval);
thread->setError(NoError());
return EGL_TRUE;
}
// EGL 1.2
EGLBoolean EGLAPIENTRY BindAPI(EGLenum api)
{
EVENT("(EGLenum api = 0x%X)", api);
Thread *thread = GetCurrentThread();
switch (api)
{
case EGL_OPENGL_API:
case EGL_OPENVG_API:
thread->setError(EglBadParameter());
return EGL_FALSE; // Not supported by this implementation
case EGL_OPENGL_ES_API:
break;
default:
thread->setError(EglBadParameter());
return EGL_FALSE;
}
thread->setAPI(api);
thread->setError(NoError());
return EGL_TRUE;
}
EGLenum EGLAPIENTRY QueryAPI(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
EGLenum API = thread->getAPI();
thread->setError(NoError());
return API;
}
EGLSurface EGLAPIENTRY CreatePbufferFromClientBuffer(EGLDisplay dpy,
EGLenum buftype,
EGLClientBuffer buffer,
EGLConfig config,
const EGLint *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLenum buftype = 0x%X, EGLClientBuffer buffer = 0x%0.8p, "
"EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)",
dpy, buftype, buffer, config, attrib_list);
Thread *thread = GetCurrentThread();
Display *display = static_cast<Display *>(dpy);
Config *configuration = static_cast<Config *>(config);
AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
Error error =
ValidateCreatePbufferFromClientBuffer(display, buftype, buffer, configuration, attributes);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createPbufferFromClientBuffer(configuration, buftype, buffer, attributes,
&surface);
if (error.isError())
{
thread->setError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLBoolean EGLAPIENTRY ReleaseThread(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
MakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE);
thread->setError(NoError());
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY WaitClient(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
Display *display = thread->getCurrentDisplay();
Error error = ValidateDisplay(display);
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
error = display->waitClient(thread->getContext());
if (error.isError())
{
thread->setError(error);
return EGL_FALSE;
}
thread->setError(NoError());
return EGL_TRUE;
}
// EGL 1.4
EGLContext EGLAPIENTRY GetCurrentContext(void)
{
EVENT("()");
Thread *thread = GetCurrentThread();
gl::Context *context = thread->getContext();
thread->setError(NoError());
return static_cast<EGLContext>(context);
}
// EGL 1.5
EGLSync EGLAPIENTRY CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLenum type = 0x%X, const EGLint* attrib_list = 0x%0.8p)",
dpy, type, attrib_list);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglCreateSync unimplemented.");
return EGL_NO_SYNC;
}
EGLBoolean EGLAPIENTRY DestroySync(EGLDisplay dpy, EGLSync sync)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p)", dpy, sync);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglDestroySync unimplemented.");
return EGL_FALSE;
}
EGLint EGLAPIENTRY ClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint flags = 0x%X, EGLTime timeout = "
"%d)",
dpy, sync, flags, timeout);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglClientWaitSync unimplemented.");
return 0;
}
EGLBoolean EGLAPIENTRY GetSyncAttrib(EGLDisplay dpy,
EGLSync sync,
EGLint attribute,
EGLAttrib *value)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint attribute = 0x%X, EGLAttrib "
"*value = 0x%0.8p)",
dpy, sync, attribute, value);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglSyncAttrib unimplemented.");
return EGL_FALSE;
}
EGLImage EGLAPIENTRY CreateImage(EGLDisplay dpy,
EGLContext ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLAttrib *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLenum target = 0x%X, "
"EGLClientBuffer buffer = 0x%0.8p, const EGLAttrib *attrib_list = 0x%0.8p)",
dpy, ctx, target, buffer, attrib_list);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglCreateImage unimplemented.");
return EGL_NO_IMAGE;
}
EGLBoolean EGLAPIENTRY DestroyImage(EGLDisplay dpy, EGLImage image)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLImage image = 0x%0.8p)", dpy, image);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglDestroyImage unimplemented.");
return EGL_FALSE;
}
EGLDisplay EGLAPIENTRY GetPlatformDisplay(EGLenum platform,
void *native_display,
const EGLAttrib *attrib_list)
{
EVENT(
"(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = "
"0x%0.8p)",
platform, native_display, attrib_list);
Thread *thread = GetCurrentThread();
Error err = ValidateGetPlatformDisplay(platform, native_display, attrib_list);
thread->setError(err);
if (err.isError())
{
return EGL_NO_DISPLAY;
}
const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list);
if (platform == EGL_PLATFORM_ANGLE_ANGLE)
{
return Display::GetDisplayFromNativeDisplay(
gl::bitCast<EGLNativeDisplayType>(native_display), attribMap);
}
else if (platform == EGL_PLATFORM_DEVICE_EXT)
{
Device *eglDevice = reinterpret_cast<Device *>(native_display);
return Display::GetDisplayFromDevice(eglDevice, attribMap);
}
else
{
UNREACHABLE();
return EGL_NO_DISPLAY;
}
}
EGLSurface EGLAPIENTRY CreatePlatformWindowSurface(EGLDisplay dpy,
EGLConfig config,
void *native_window,
const EGLAttrib *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, void* native_window = 0x%0.8p, "
"const EGLint* attrib_list = 0x%0.8p)",
dpy, config, native_window, attrib_list);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglCreatePlatformWindowSurface unimplemented.");
return EGL_NO_SURFACE;
}
EGLSurface EGLAPIENTRY CreatePlatformPixmapSurface(EGLDisplay dpy,
EGLConfig config,
void *native_pixmap,
const EGLAttrib *attrib_list)
{
EVENT(
"(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, void* native_pixmap = 0x%0.8p, "
"const EGLint* attrib_list = 0x%0.8p)",
dpy, config, native_pixmap, attrib_list);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglCreatePlatformPixmapSurface unimplemented.");
return EGL_NO_SURFACE;
}
EGLBoolean EGLAPIENTRY WaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint flags = 0x%X)", dpy, sync,
flags);
Thread *thread = GetCurrentThread();
UNIMPLEMENTED();
thread->setError(EglBadDisplay() << "eglWaitSync unimplemented.");
return EGL_FALSE;
}
__eglMustCastToProperFunctionPointerType EGLAPIENTRY GetProcAddress(const char *procname)
{
EVENT("(const char *procname = \"%s\")", procname);
Thread *thread = GetCurrentThread();
ProcEntry *entry =
std::lower_bound(&g_procTable[0], &g_procTable[g_numProcs], procname, CompareProc);
thread->setError(NoError());
if (entry == &g_procTable[g_numProcs] || strcmp(entry->first, procname) != 0)
{
return nullptr;
}
return entry->second;
}
}