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kc3-lang/angle/src/libANGLE/Image.h

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  • Author : Geoff Lang
    Date : 2020-11-03 13:33:44
    Hash : 5b419533
    Message : GL: Implement EXT_YUV_target Add test coverage of YUV format sampling as RGB or directly as YUV and rendering as YUV using layout(yuv). Initializing YUV AHardwareBuffers requires Android API 29 so ANGLE must be compiled with: android32_ndk_api_level = 29 android64_ndk_api_level = 29 The following tests can still run with Android API 26 because they don't need to initialize the buffer: ImageTestES3.ClearYUVAHB ImageTestES3.YUVValidation Bug: angleproject:4852 Bug: b/172649538 Change-Id: I4fe9afb2a68fb827dc5a5732b213b5eb60d585ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2517562 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/libANGLE/Image.h
  • //
    // Copyright 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Image.h: Defines the egl::Image class representing the EGLimage object.
    
    #ifndef LIBANGLE_IMAGE_H_
    #define LIBANGLE_IMAGE_H_
    
    #include "common/angleutils.h"
    #include "libANGLE/AttributeMap.h"
    #include "libANGLE/Debug.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/FramebufferAttachment.h"
    #include "libANGLE/RefCountObject.h"
    #include "libANGLE/formatutils.h"
    
    #include <set>
    
    namespace rx
    {
    class EGLImplFactory;
    class ImageImpl;
    class ExternalImageSiblingImpl;
    
    // Used for distinguishing dirty bit messages from gl::Texture/rx::TexureImpl/gl::Image.
    constexpr size_t kTextureImageImplObserverMessageIndex = 0;
    constexpr size_t kTextureImageSiblingMessageIndex      = 1;
    }  // namespace rx
    
    namespace egl
    {
    class Image;
    class Display;
    
    // Only currently Renderbuffers and Textures can be bound with images. This makes the relationship
    // explicit, and also ensures that an image sibling can determine if it's been initialized or not,
    // which is important for the robust resource init extension with Textures and EGLImages.
    class ImageSibling : public gl::FramebufferAttachmentObject
    {
      public:
        ImageSibling();
        ~ImageSibling() override;
    
        bool isEGLImageTarget() const;
        gl::InitState sourceEGLImageInitState() const;
        void setSourceEGLImageInitState(gl::InitState initState) const;
    
        bool isRenderable(const gl::Context *context,
                          GLenum binding,
                          const gl::ImageIndex &imageIndex) const override;
        bool isYUV() const override;
    
      protected:
        // Set the image target of this sibling
        void setTargetImage(const gl::Context *context, egl::Image *imageTarget);
    
        // Orphan all EGL image sources and targets
        angle::Result orphanImages(const gl::Context *context);
    
        void notifySiblings(angle::SubjectMessage message);
    
      private:
        friend class Image;
    
        // Called from Image only to add a new source image
        void addImageSource(egl::Image *imageSource);
    
        // Called from Image only to remove a source image when the Image is being deleted
        void removeImageSource(egl::Image *imageSource);
    
        std::set<Image *> mSourcesOf;
        BindingPointer<Image> mTargetOf;
    };
    
    // Wrapper for EGLImage sources that are not owned by ANGLE, these often have to do
    // platform-specific queries for format and size information.
    class ExternalImageSibling : public ImageSibling
    {
      public:
        ExternalImageSibling(rx::EGLImplFactory *factory,
                             const gl::Context *context,
                             EGLenum target,
                             EGLClientBuffer buffer,
                             const AttributeMap &attribs);
        ~ExternalImageSibling() override;
    
        void onDestroy(const egl::Display *display);
    
        Error initialize(const Display *display);
    
        gl::Extents getAttachmentSize(const gl::ImageIndex &imageIndex) const override;
        gl::Format getAttachmentFormat(GLenum binding, const gl::ImageIndex &imageIndex) const override;
        GLsizei getAttachmentSamples(const gl::ImageIndex &imageIndex) const override;
        bool isRenderable(const gl::Context *context,
                          GLenum binding,
                          const gl::ImageIndex &imageIndex) const override;
        bool isTextureable(const gl::Context *context) const;
        bool isYUV() const override;
    
        void onAttach(const gl::Context *context, rx::Serial framebufferSerial) override;
        void onDetach(const gl::Context *context, rx::Serial framebufferSerial) override;
        GLuint getId() const override;
    
        gl::InitState initState(const gl::ImageIndex &imageIndex) const override;
        void setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) override;
    
        rx::ExternalImageSiblingImpl *getImplementation() const;
    
      protected:
        rx::FramebufferAttachmentObjectImpl *getAttachmentImpl() const override;
    
      private:
        // ObserverInterface implementation.
        void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
    
        std::unique_ptr<rx::ExternalImageSiblingImpl> mImplementation;
        angle::ObserverBinding mImplObserverBinding;
    };
    
    struct ImageState : private angle::NonCopyable
    {
        ImageState(EGLenum target, ImageSibling *buffer, const AttributeMap &attribs);
        ~ImageState();
    
        EGLLabelKHR label;
        EGLenum target;
        gl::ImageIndex imageIndex;
        ImageSibling *source;
        std::set<ImageSibling *> targets;
    
        gl::Format format;
        bool yuv;
        gl::Extents size;
        size_t samples;
        EGLenum sourceType;
        EGLenum colorspace;
    };
    
    class Image final : public RefCountObject, public LabeledObject
    {
      public:
        Image(rx::EGLImplFactory *factory,
              const gl::Context *context,
              EGLenum target,
              ImageSibling *buffer,
              const AttributeMap &attribs);
    
        void onDestroy(const Display *display) override;
        ~Image() override;
    
        void setLabel(EGLLabelKHR label) override;
        EGLLabelKHR getLabel() const override;
    
        const gl::Format &getFormat() const;
        bool isRenderable(const gl::Context *context) const;
        bool isTexturable(const gl::Context *context) const;
        bool isYUV() const;
        size_t getWidth() const;
        size_t getHeight() const;
        bool isLayered() const;
        size_t getSamples() const;
    
        Error initialize(const Display *display);
    
        rx::ImageImpl *getImplementation() const;
    
        bool orphaned() const;
        gl::InitState sourceInitState() const;
        void setInitState(gl::InitState initState);
    
      private:
        friend class ImageSibling;
    
        // Called from ImageSibling only notify the image that a new target sibling exists for state
        // tracking.
        void addTargetSibling(ImageSibling *sibling);
    
        // Called from ImageSibling only to notify the image that a sibling (source or target) has
        // been respecified and state tracking should be updated.
        angle::Result orphanSibling(const gl::Context *context, ImageSibling *sibling);
    
        void notifySiblings(const ImageSibling *notifier, angle::SubjectMessage message);
    
        ImageState mState;
        rx::ImageImpl *mImplementation;
        bool mOrphanedAndNeedsInit;
    };
    }  // namespace egl
    
    #endif  // LIBANGLE_IMAGE_H_