Hash :
914fe61b
Author :
Date :
2024-03-15T13:20:49
Vulkan: Rename RendererVk.* to vk_renderer.* Done in a separate CL from the move to namespace vk to avoid possible rebase-time confusion with the file name change. Bug: angleproject:8564 Change-Id: Ibab79029834b88514d4466a7a4c076b1352bc450 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370107 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceVkSimple.cpp:
// Implements the class methods for WindowSurfaceVkSimple.
//
#include "WindowSurfaceVkSimple.h"
#include "libANGLE/renderer/vulkan/vk_renderer.h"
namespace rx
{
WindowSurfaceVkSimple::WindowSurfaceVkSimple(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
: WindowSurfaceVk(surfaceState, window)
{}
WindowSurfaceVkSimple::~WindowSurfaceVkSimple() {}
angle::Result WindowSurfaceVkSimple::createSurfaceVk(vk::Context *context, gl::Extents *extentsOut)
{
vk::Renderer *renderer = context->getRenderer();
ASSERT(renderer != nullptr);
VkInstance instance = renderer->getInstance();
VkPhysicalDevice physicalDevice = renderer->getPhysicalDevice();
// Query if there is a valid display
uint32_t count = 1;
ANGLE_VK_TRY(context, vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &count, nullptr));
// Get display properties
VkDisplayPropertiesKHR prop = {};
count = 1;
ANGLE_VK_TRY(context, vkGetPhysicalDeviceDisplayPropertiesKHR(physicalDevice, &count, &prop));
// we should have a valid display now
ASSERT(prop.display != VK_NULL_HANDLE);
ANGLE_VK_TRY(context,
vkGetDisplayModePropertiesKHR(physicalDevice, prop.display, &count, nullptr));
ASSERT(count != 0);
std::vector<VkDisplayModePropertiesKHR> modeProperties(count);
ANGLE_VK_TRY(context, vkGetDisplayModePropertiesKHR(physicalDevice, prop.display, &count,
modeProperties.data()));
angle::vk::SimpleDisplayWindow *displayWindow =
reinterpret_cast<angle::vk::SimpleDisplayWindow *>(mNativeWindowType);
VkDisplaySurfaceCreateInfoKHR info = {};
info.sType = VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR;
info.flags = 0;
info.displayMode = modeProperties[0].displayMode;
info.planeIndex = 0;
info.planeStackIndex = 0;
info.transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
info.globalAlpha = 1.0f;
info.alphaMode = VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR;
info.imageExtent.width = displayWindow->width;
info.imageExtent.height = displayWindow->height;
ANGLE_VK_TRY(context, vkCreateDisplayPlaneSurfaceKHR(instance, &info, nullptr, &mSurface));
return getCurrentWindowSize(context, extentsOut);
}
angle::Result WindowSurfaceVkSimple::getCurrentWindowSize(vk::Context *context,
gl::Extents *extentsOut)
{
vk::Renderer *renderer = context->getRenderer();
const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice();
ANGLE_VK_TRY(context, vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, mSurface,
&mSurfaceCaps));
*extentsOut =
gl::Extents(mSurfaceCaps.currentExtent.width, mSurfaceCaps.currentExtent.height, 1);
return angle::Result::Continue;
}
} // namespace rx