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kc3-lang/angle/tests/angle_tests/IndexedPointsTest.cpp

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  • Author : Jamie Madill
    Date : 2014-07-17 10:40:49
    Hash : b759a748
    Message : Fix test class names to reflect their class-ness. Style guide dictates a camel case scheme for classes. Since the tests are actually classes, update their names to reflect that. Change-Id: Ib7422b6d8c5de8414765439704fc103eae8b2d63 Reviewed-on: https://chromium-review.googlesource.com/208680 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>

  • tests/angle_tests/IndexedPointsTest.cpp
  • #include "ANGLETest.h"
    #include <array>
    
    template <typename IndexType, GLenum IndexTypeName>
    class IndexedPointsTest : public ANGLETest
    {
    protected:
        IndexedPointsTest()
        {
            setWindowWidth(128);
            setWindowHeight(128);
            setConfigRedBits(8);
            setConfigGreenBits(8);
            setConfigBlueBits(8);
            setConfigAlphaBits(8);
            setConfigDepthBits(24);
        }
    
        float getIndexPositionX(size_t idx)
        {
            return (idx == 0 || idx == 3) ? -0.5f : 0.5f;
        }
    
        float getIndexPositionY(size_t idx)
        {
            return (idx == 2 || idx == 3) ? -0.5f : 0.5f;
        }
    
        virtual void SetUp()
        {
            ANGLETest::SetUp();
    
            const std::string vertexShaderSource = SHADER_SOURCE
            (
                precision highp float;
                attribute vec2 position;
    
                void main()
                {
                    gl_PointSize = 5.0;
                    gl_Position = vec4(position, 0.0, 1.0);
                }
            );
    
            const std::string fragmentShaderSource = SHADER_SOURCE
            (
                precision highp float;
    
                void main()
                {
                    gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
                }
            );
    
            mProgram = compileProgram(vertexShaderSource, fragmentShaderSource);
            if (mProgram == 0)
            {
                FAIL() << "shader compilation failed.";
            }
    
            std::array<GLfloat, mPointCount * 2> vertices =
            {
                getIndexPositionX(0), getIndexPositionY(0),
                getIndexPositionX(1), getIndexPositionY(1),
                getIndexPositionX(2), getIndexPositionY(2),
                getIndexPositionX(3), getIndexPositionY(3),
            };
            glGenBuffers(1, &mVertexBuffer);
            glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
            glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(GLfloat), vertices.data(), GL_STATIC_DRAW);
    
            std::array<IndexType, mPointCount> indices = { 0, 1, 2, 3 };
            glGenBuffers(1, &mIndexBuffer);
            glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer);
            glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(IndexType), indices.data(), GL_STATIC_DRAW);
        }
    
        virtual void TearDown()
        {
            glDeleteProgram(mProgram);
    
            ANGLETest::TearDown();
        }
    
        void runTest(GLuint firstIndex)
        {
            glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
            glClear(GL_COLOR_BUFFER_BIT);
    
            GLint viewportSize[4];
            glGetIntegerv(GL_VIEWPORT, viewportSize);
    
            glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
            GLint vertexLocation = glGetAttribLocation(mProgram, "position");
            glVertexAttribPointer(vertexLocation, 2, GL_FLOAT, GL_FALSE, 0, 0);
            glEnableVertexAttribArray(vertexLocation);
    
            glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer);
    
            glUseProgram(mProgram);
    
            glDrawElements(GL_POINTS, mPointCount - firstIndex, IndexTypeName, reinterpret_cast<void*>(firstIndex * sizeof(IndexType)));
    
            for (size_t i = 0; i < mPointCount; i++)
            {
                GLuint x = viewportSize[0] + (getIndexPositionX(i) * 0.5f + 0.5f) * (viewportSize[2] - viewportSize[0]);
                GLuint y = viewportSize[1] + (getIndexPositionY(i) * 0.5f + 0.5f) * (viewportSize[3] - viewportSize[1]);
    
                if (i < firstIndex)
                {
                    EXPECT_PIXEL_EQ(x, y, 0, 0, 0, 255);
                }
                else
                {
                    EXPECT_PIXEL_EQ(x, y, 255, 0, 0, 255);
                }
            }
        }
    
        GLuint mProgram;
        GLuint mVertexBuffer;
        GLuint mIndexBuffer;
        static const GLuint mPointCount = 4;
    };
    
    typedef IndexedPointsTest<GLubyte, GL_UNSIGNED_BYTE> IndexedPointsTestUByte;
    
    TEST_F(IndexedPointsTestUByte, UnsignedByteOffset0)
    {
        runTest(0);
    }
    
    TEST_F(IndexedPointsTestUByte, UnsignedByteOffset1)
    {
        runTest(1);
    }
    
    TEST_F(IndexedPointsTestUByte, UnsignedByteOffset2)
    {
        runTest(2);
    }
    
    TEST_F(IndexedPointsTestUByte, UnsignedByteOffset3)
    {
        runTest(3);
    }
    
    typedef IndexedPointsTest<GLushort, GL_UNSIGNED_SHORT> IndexedPointsTestUShort;
    
    TEST_F(IndexedPointsTestUShort, UnsignedShortOffset0)
    {
        runTest(0);
    }
    
    TEST_F(IndexedPointsTestUShort, UnsignedShortOffset1)
    {
        runTest(1);
    }
    
    TEST_F(IndexedPointsTestUShort, UnsignedShortOffset2)
    {
        runTest(2);
    }
    
    TEST_F(IndexedPointsTestUShort, UnsignedShortOffset3)
    {
        runTest(3);
    }
    
    typedef IndexedPointsTest<GLuint, GL_UNSIGNED_INT> IndexedPointsTestUInt;
    
    TEST_F(IndexedPointsTestUInt, UnsignedIntOffset0)
    {
        if (getClientVersion() < 3 && !extensionEnabled("GL_OES_element_index_uint"))
        {
            return;
        }
    
        runTest(0);
    }
    
    TEST_F(IndexedPointsTestUInt, UnsignedIntOffset1)
    {
        if (getClientVersion() < 3 && !extensionEnabled("GL_OES_element_index_uint"))
        {
            return;
        }
    
        runTest(1);
    }
    
    TEST_F(IndexedPointsTestUInt, UnsignedIntOffset2)
    {
        if (getClientVersion() < 3 && !extensionEnabled("GL_OES_element_index_uint"))
        {
            return;
        }
    
        runTest(2);
    }
    
    TEST_F(IndexedPointsTestUInt, UnsignedIntOffset3)
    {
        if (getClientVersion() < 3 && !extensionEnabled("GL_OES_element_index_uint"))
        {
            return;
        }
    
        runTest(3);
    }