Hash :
3c7fee36
Author :
Date :
2015-09-22T14:14:18
[Docs] Add wiki content to Markdown docs Change-Id: I729d3208b206e83f99e73002b45402c4f6f9f443 Reviewed-on: https://chromium-review.googlesource.com/301560 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
This page details the extensions that are supported by ANGLE.
Specifications for GLES extensions can be found in the Khronos OpenGL ES API Registry
Specifications for EGL extensions can be found in the [Khronos EGL API Registry] (http://www.khronos.org/registry/egl/)
Specifications for ANGLE-specific extensions can be found in the [ANGLE extension registry] (https://code.google.com/p/angleproject/source/browse/?name=master#git%2Fextensions)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
# Introduction
This page details the extensions that are supported by ANGLE.
Specifications for GLES extensions can be found in the [Khronos OpenGL ES API
Registry](http://www.khronos.org/registry/gles/)
Specifications for EGL extensions can be found in the [Khronos EGL API Registry]
(http://www.khronos.org/registry/egl/)
Specifications for ANGLE-specific extensions can be found in the [ANGLE
extension registry]
(https://code.google.com/p/angleproject/source/browse/?name=master#git%2Fextensions)
# Details
## GLES extensions
* GL\_OES\_element\_index\_uint (fn1)
* GL\_OES\_get\_program\_binary
* GL\_OES\_packed\_depth\_stencil
* GL\_OES\_rgb8\_rgba8
* GL\_OES\_standard\_derivatives
* GL\_OES\_texture\_half\_float (fn1)
* GL\_OES\_texture\_half\_float\_linear (fn1)
* GL\_OES\_texture\_float (fn1)
* GL\_OES\_texture\_float\_linear (fn1)
* GL\_OES\_texture\_npot (fn1)
* GL\_EXT\_occlusion\_query\_boolean (fn1)
* GL\_EXT\_read\_format\_bgra
* GL\_EXT\_robustness
* reset notifications and sized queries only, no robust buffer access
* GL\_EXT\_texture\_compression\_dxt1 (fn1)
* GL\_EXT\_texture\_filter\_anisotropic (fn1)
* GL\_EXT\_texture\_format\_BGRA8888
* GL\_EXT\_texture\_storage
* GL\_ANGLE\_depth\_texture
* requires support for INTZ and NULL surfaces in D3D9 (see
http://aras-p.info/texts/D3D9GPUHacks.html)
* GL\_ANGLE\_framebuffer\_blit
* GL\_ANGLE\_framebuffer\_multisample (fn1)
* GL\_ANGLE\_instanced\_arrays
* requires SM3 support
* GL\_ANGLE\_pack\_reverse\_row\_order
* GL\_ANGLE\_texture\_compression\_dxt3 (fn1)
* GL\_ANGLE\_texture\_compression\_dxt5 (fn1)
* GL\_ANGLE\_texture\_usage
* GL\_ANGLE\_translated\_shader\_source
* GL\_NV\_fence (fn1)
## EGL Extensions
* EGL\_EXT\_create\_context\_robustness
* only reset notifications supported
* EGL\_ANGLE\_d3d\_share\_handle\_client\_buffer (fn2)
* EGL\_ANGLE\_query\_surface\_pointer
* EGL\_ANGLE\_software\_display (fn3)
* EGL\_ANGLE\_surface\_d3d\_texture\_2d\_share\_handle (fn2)
* EGL\_NV\_post\_sub\_buffer
### Notes
* fn1: extensions are only exposed if underlying D3D9 device has support for
the required features
* fn2: extensions are only exposed when running on D3D9Ex (ie Win Vista/7)
* fn3: extension is only exposed when swiftshader is present