Hash :
1ff6a6f2
Author :
Date :
2023-11-27T13:08:29
Pass the attribute map to egl::Sync::initialize. The attribute map was typically passed to the impl objects in the constructors. Instead, pass it to the initialize function. This removes the need for many member variables in different backends and opens up the future optimization of re-using sync objects by calling initialize on them with new attributes. Bug: angleproject:8430 Change-Id: If69970462cfed39d9a205034adb5ddd937c5ea31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5063335 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayEGL.h: Common across EGL parts of platform specific egl::Display implementations
#ifndef LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#define LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#include <map>
#include <string>
#include <vector>
#include "libANGLE/renderer/gl/DisplayGL.h"
#include "libANGLE/renderer/gl/egl/egl_utils.h"
namespace rx
{
class FunctionsEGL;
class FunctionsEGLDL;
class RendererEGL;
class DisplayEGL : public DisplayGL
{
public:
DisplayEGL(const egl::DisplayState &state);
~DisplayEGL() override;
ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) override;
EGLSyncImpl *createSync() override;
void setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get) override;
virtual void destroyNativeContext(EGLContext context);
egl::Error initialize(egl::Display *display) override;
void terminate() override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
egl::ConfigSet generateConfigs() override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
egl::Error validateClientBuffer(const egl::Config *configuration,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
egl::Error makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
gl::Version getMaxSupportedESVersion() const override;
void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
void populateFeatureList(angle::FeatureList *features) override;
RendererGL *getRenderer() const override;
egl::Error validateImageClientBuffer(const gl::Context *context,
EGLenum target,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs) override;
const FunctionsEGL *getFunctionsEGL() const;
DeviceImpl *createDevice() override;
bool supportsDmaBufFormat(EGLint format) const override;
egl::Error queryDmaBufFormats(EGLint maxFormats, EGLint *formats, EGLint *numFormats) override;
egl::Error queryDmaBufModifiers(EGLint format,
EGLint maxModifiers,
EGLuint64KHR *modifiers,
EGLBoolean *externalOnly,
EGLint *numModifiers) override;
protected:
virtual EGLint fixSurfaceType(EGLint surfaceType) const;
private:
const char *getEGLPath() const;
egl::Error initializeContext(EGLContext shareContext,
const egl::AttributeMap &eglAttributes,
EGLContext *outContext) const;
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
egl::Error createRenderer(EGLContext shareContext,
bool makeNewContextCurrent,
bool isExternalContext,
std::shared_ptr<RendererEGL> *outRenderer);
egl::Error makeCurrentSurfaceless(gl::Context *context) override;
template <typename T>
void getConfigAttrib(EGLConfig config, EGLint attribute, T *value) const;
template <typename T, typename U>
void getConfigAttribIfExtension(EGLConfig config,
EGLint attribute,
T *value,
const char *extension,
const U &defaultValue) const;
egl::Error findConfig(egl::Display *display,
bool forMockPbuffer,
EGLConfig *outConfig,
std::vector<EGLint> *outConfigAttribs);
std::shared_ptr<RendererEGL> mRenderer;
std::map<EGLAttrib, std::weak_ptr<RendererEGL>> mVirtualizationGroups;
FunctionsEGLDL *mEGL = nullptr;
EGLConfig mConfig = EGL_NO_CONFIG_KHR;
egl::AttributeMap mDisplayAttributes;
std::vector<EGLint> mConfigAttribList;
struct CurrentNativeContext
{
EGLSurface surface = EGL_NO_SURFACE;
EGLContext context = EGL_NO_CONTEXT;
// True if the current context is an external context. and both surface and context will be
// unset when an external context is current.
bool isExternalContext = false;
};
angle::HashMap<uint64_t, CurrentNativeContext> mCurrentNativeContexts;
void generateCaps(egl::Caps *outCaps) const override;
std::map<EGLint, EGLint> mConfigIds;
bool mHasEXTCreateContextRobustness = false;
bool mHasNVRobustnessVideoMemoryPurge = false;
bool mSupportsSurfaceless = false;
bool mSupportsNoConfigContexts = false;
EGLSurface mMockPbuffer = EGL_NO_SURFACE;
// Supported DRM formats
bool mSupportsDmaBufImportModifiers = false;
bool mNoOpDmaBufImportModifiers = false;
std::vector<EGLint> mDrmFormats;
bool mDrmFormatsInitialized = false;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_