Hash :
66e0feec
        
        Author :
  
        
        Date :
2019-09-03T18:45:43
        
      
Remove default template args in ResourceMap. Only need GLuints now for GLsyncs. Bug: angleproject:3611 Change-Id: Id8b11851d8d5d30e6743433c772b9fa85eb875f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1783406 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325
//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ResourceMap:
//   An optimized resource map which packs the first set of allocated objects into a
//   flat array, and then falls back to an unordered map for the higher handle values.
//
#ifndef LIBANGLE_RESOURCE_MAP_H_
#define LIBANGLE_RESOURCE_MAP_H_
#include "libANGLE/angletypes.h"
namespace gl
{
template <typename ResourceType, typename IDType>
class ResourceMap final : angle::NonCopyable
{
  public:
    ResourceMap();
    ~ResourceMap();
    ANGLE_INLINE ResourceType *query(IDType id) const
    {
        GLuint handle = GetIDValue(id);
        if (handle < mFlatResourcesSize)
        {
            ResourceType *value = mFlatResources[handle];
            return (value == InvalidPointer() ? nullptr : value);
        }
        auto it = mHashedResources.find(handle);
        return (it == mHashedResources.end() ? nullptr : it->second);
    }
    // Returns true if the handle was reserved. Not necessarily if the resource is created.
    bool contains(IDType id) const;
    // Returns the element that was at this location.
    bool erase(IDType id, ResourceType **resourceOut);
    void assign(IDType id, ResourceType *resource);
    // Clears the map.
    void clear();
    using IndexAndResource = std::pair<GLuint, ResourceType *>;
    using HashMap          = std::unordered_map<GLuint, ResourceType *>;
    class Iterator final
    {
      public:
        bool operator==(const Iterator &other) const;
        bool operator!=(const Iterator &other) const;
        Iterator &operator++();
        const IndexAndResource *operator->() const;
        const IndexAndResource &operator*() const;
      private:
        friend class ResourceMap;
        Iterator(const ResourceMap &origin,
                 GLuint flatIndex,
                 typename HashMap::const_iterator hashIndex);
        void updateValue();
        const ResourceMap &mOrigin;
        GLuint mFlatIndex;
        typename HashMap::const_iterator mHashIndex;
        IndexAndResource mValue;
    };
    // null values represent reserved handles.
    Iterator begin() const;
    Iterator end() const;
    Iterator find(IDType handle) const;
    // Not a constant-time operation, should only be used for verification.
    bool empty() const;
  private:
    friend class Iterator;
    GLuint nextNonNullResource(size_t flatIndex) const;
    // constexpr methods cannot contain reinterpret_cast, so we need a static method.
    static ResourceType *InvalidPointer();
    static constexpr intptr_t kInvalidPointer = static_cast<intptr_t>(-1);
    // Start with 32 maximum elements in the map, which can grow.
    static constexpr size_t kInitialFlatResourcesSize = 0x20;
    // Experimental testing suggests that 16k is a reasonable upper limit.
    static constexpr size_t kFlatResourcesLimit = 0x4000;
    // Size of one map element.
    static constexpr size_t kElementSize = sizeof(ResourceType *);
    size_t mFlatResourcesSize;
    ResourceType **mFlatResources;
    // A map of GL objects indexed by object ID.
    HashMap mHashedResources;
};
template <typename ResourceType, typename IDType>
ResourceMap<ResourceType, IDType>::ResourceMap()
    : mFlatResourcesSize(kInitialFlatResourcesSize),
      mFlatResources(new ResourceType *[kInitialFlatResourcesSize])
{
    memset(mFlatResources, kInvalidPointer, mFlatResourcesSize * kElementSize);
}
template <typename ResourceType, typename IDType>
ResourceMap<ResourceType, IDType>::~ResourceMap()
{
    ASSERT(empty());
    delete[] mFlatResources;
}
template <typename ResourceType, typename IDType>
ANGLE_INLINE bool ResourceMap<ResourceType, IDType>::contains(IDType id) const
{
    GLuint handle = GetIDValue(id);
    if (handle < mFlatResourcesSize)
    {
        return (mFlatResources[handle] != InvalidPointer());
    }
    return (mHashedResources.find(handle) != mHashedResources.end());
}
template <typename ResourceType, typename IDType>
bool ResourceMap<ResourceType, IDType>::erase(IDType id, ResourceType **resourceOut)
{
    GLuint handle = GetIDValue(id);
    if (handle < mFlatResourcesSize)
    {
        auto &value = mFlatResources[handle];
        if (value == InvalidPointer())
        {
            return false;
        }
        *resourceOut = value;
        value        = InvalidPointer();
    }
    else
    {
        auto it = mHashedResources.find(handle);
        if (it == mHashedResources.end())
        {
            return false;
        }
        *resourceOut = it->second;
        mHashedResources.erase(it);
    }
    return true;
}
template <typename ResourceType, typename IDType>
void ResourceMap<ResourceType, IDType>::assign(IDType id, ResourceType *resource)
{
    GLuint handle = GetIDValue(id);
    if (handle < kFlatResourcesLimit)
    {
        if (handle >= mFlatResourcesSize)
        {
            // Use power-of-two.
            size_t newSize = mFlatResourcesSize;
            while (newSize <= handle)
            {
                newSize *= 2;
            }
            ResourceType **oldResources = mFlatResources;
            mFlatResources = new ResourceType *[newSize];
            memset(&mFlatResources[mFlatResourcesSize], kInvalidPointer,
                   (newSize - mFlatResourcesSize) * kElementSize);
            memcpy(mFlatResources, oldResources, mFlatResourcesSize * kElementSize);
            mFlatResourcesSize = newSize;
            delete[] oldResources;
        }
        ASSERT(mFlatResourcesSize > handle);
        mFlatResources[handle] = resource;
    }
    else
    {
        mHashedResources[handle] = resource;
    }
}
template <typename ResourceType, typename IDType>
typename ResourceMap<ResourceType, IDType>::Iterator ResourceMap<ResourceType, IDType>::begin()
    const
{
    return Iterator(*this, nextNonNullResource(0), mHashedResources.begin());
}
template <typename ResourceType, typename IDType>
typename ResourceMap<ResourceType, IDType>::Iterator ResourceMap<ResourceType, IDType>::end() const
{
    return Iterator(*this, static_cast<GLuint>(mFlatResourcesSize), mHashedResources.end());
}
template <typename ResourceType, typename IDType>
typename ResourceMap<ResourceType, IDType>::Iterator ResourceMap<ResourceType, IDType>::find(
    IDType handle) const
{
    if (handle < mFlatResourcesSize)
    {
        return (mFlatResources[handle] != InvalidPointer()
                    ? Iterator(handle, mHashedResources.begin())
                    : end());
    }
    else
    {
        return mHashedResources.find(handle);
    }
}
template <typename ResourceType, typename IDType>
bool ResourceMap<ResourceType, IDType>::empty() const
{
    return (begin() == end());
}
template <typename ResourceType, typename IDType>
void ResourceMap<ResourceType, IDType>::clear()
{
    memset(mFlatResources, kInvalidPointer, kInitialFlatResourcesSize * kElementSize);
    mFlatResourcesSize = kInitialFlatResourcesSize;
    mHashedResources.clear();
}
template <typename ResourceType, typename IDType>
GLuint ResourceMap<ResourceType, IDType>::nextNonNullResource(size_t flatIndex) const
{
    for (size_t index = flatIndex; index < mFlatResourcesSize; index++)
    {
        if (mFlatResources[index] != nullptr && mFlatResources[index] != InvalidPointer())
        {
            return static_cast<GLuint>(index);
        }
    }
    return static_cast<GLuint>(mFlatResourcesSize);
}
template <typename ResourceType, typename IDType>
// static
ResourceType *ResourceMap<ResourceType, IDType>::InvalidPointer()
{
    return reinterpret_cast<ResourceType *>(kInvalidPointer);
}
template <typename ResourceType, typename IDType>
ResourceMap<ResourceType, IDType>::Iterator::Iterator(
    const ResourceMap &origin,
    GLuint flatIndex,
    typename ResourceMap<ResourceType, IDType>::HashMap::const_iterator hashIndex)
    : mOrigin(origin), mFlatIndex(flatIndex), mHashIndex(hashIndex)
{
    updateValue();
}
template <typename ResourceType, typename IDType>
bool ResourceMap<ResourceType, IDType>::Iterator::operator==(const Iterator &other) const
{
    return (mFlatIndex == other.mFlatIndex && mHashIndex == other.mHashIndex);
}
template <typename ResourceType, typename IDType>
bool ResourceMap<ResourceType, IDType>::Iterator::operator!=(const Iterator &other) const
{
    return !(*this == other);
}
template <typename ResourceType, typename IDType>
typename ResourceMap<ResourceType, IDType>::Iterator &ResourceMap<ResourceType, IDType>::Iterator::
operator++()
{
    if (mFlatIndex < static_cast<GLuint>(mOrigin.mFlatResourcesSize))
    {
        mFlatIndex = mOrigin.nextNonNullResource(mFlatIndex + 1);
    }
    else
    {
        mHashIndex++;
    }
    updateValue();
    return *this;
}
template <typename ResourceType, typename IDType>
const typename ResourceMap<ResourceType, IDType>::IndexAndResource
    *ResourceMap<ResourceType, IDType>::Iterator::operator->() const
{
    return &mValue;
}
template <typename ResourceType, typename IDType>
const typename ResourceMap<ResourceType, IDType>::IndexAndResource
    &ResourceMap<ResourceType, IDType>::Iterator::operator*() const
{
    return mValue;
}
template <typename ResourceType, typename IDType>
void ResourceMap<ResourceType, IDType>::Iterator::updateValue()
{
    if (mFlatIndex < static_cast<GLuint>(mOrigin.mFlatResourcesSize))
    {
        mValue.first  = mFlatIndex;
        mValue.second = mOrigin.mFlatResources[mFlatIndex];
    }
    else if (mHashIndex != mOrigin.mHashedResources.end())
    {
        mValue.first  = mHashIndex->first;
        mValue.second = mHashIndex->second;
    }
}
}  // namespace gl
#endif  // LIBANGLE_RESOURCE_MAP_H_