Hash :
97d61eb5
Author :
Date :
2015-04-14T09:08:16
Add extension EGL_ANGLE_device_d3d Access to the D3D device is needed for some advanced scenarios. New entry points eglQueryDisplayAttribANGLE and eglQueryDeviceAttribANGLE have been added in this change to implement this extension. BUG=angleproject:935 Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13 Reviewed-on: https://chromium-review.googlesource.com/265591 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_egl_ext.h : Defines the EGL extension entry points.
#ifndef LIBGLESV2_ENTRYPOINTSEGLEXT_H_
#define LIBGLESV2_ENTRYPOINTSEGLEXT_H_
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <export.h>
namespace egl
{
// EGL_ANGLE_query_surface_pointer
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
// EGL_NV_post_sub_buffer
ANGLE_EXPORT EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
// EGL_EXT_platform_base
ANGLE_EXPORT EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list);
// EGL_EXT_device_query
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
ANGLE_EXPORT const char * EGLAPIENTRY QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name);
}
#endif // LIBGLESV2_ENTRYPOINTSEGLEXT_H_