Hash :
304dcde8
Author :
Date :
2015-04-15T14:26:36
perftests: Use gtest asserts macro helpers. We still were using the old cassert code, with a boolean return value on our initialization code. We can make use of the gtest macros and helpers to check for a successful init or GL errors. BUG=476658 Change-Id: I09cbb3d40748cbeaf530ae8f23fb8a1b07e7611f Reviewed-on: https://chromium-review.googlesource.com/265837 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ANGLEPerfTests:
// Base class for google test performance tests
//
#ifndef PERF_TESTS_ANGLE_PERF_TEST_H_
#define PERF_TESTS_ANGLE_PERF_TEST_H_
#include <gtest/gtest.h>
#include <string>
#include <vector>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "EGLWindow.h"
#include "OSWindow.h"
#include "Timer.h"
#include "common/angleutils.h"
class Event;
#ifndef ASSERT_GL_NO_ERROR
#define ASSERT_GL_NO_ERROR() ASSERT_TRUE(glGetError() == GL_NO_ERROR)
#endif
class ANGLEPerfTest : public testing::Test, angle::NonCopyable
{
public:
ANGLEPerfTest(const std::string &name, const std::string &suffix);
virtual ~ANGLEPerfTest();
virtual void step(float dt, double totalTime) = 0;
protected:
void run();
void printResult(const std::string &trace, double value, const std::string &units, bool important) const;
void printResult(const std::string &trace, size_t value, const std::string &units, bool important) const;
void SetUp() override;
void TearDown() override;
std::string mName;
std::string mSuffix;
bool mRunning;
Timer *mTimer;
int mNumFrames;
};
struct RenderTestParams
{
virtual std::string suffix() const;
EGLint requestedRenderer;
EGLint deviceType;
EGLint glesMajorVersion;
EGLint widowWidth;
EGLint windowHeight;
};
class ANGLERenderTest : public ANGLEPerfTest
{
public:
ANGLERenderTest(const std::string &name, const RenderTestParams &testParams);
~ANGLERenderTest();
virtual void initializeBenchmark() { }
virtual void destroyBenchmark() { }
virtual void stepBenchmark(float dt, double totalTime) { }
virtual void beginDrawBenchmark() { }
virtual void drawBenchmark() = 0;
virtual void endDrawBenchmark() { }
bool popEvent(Event *event);
OSWindow *getWindow();
protected:
const RenderTestParams &mTestParams;
unsigned int mDrawIterations;
double mRunTimeSeconds;
private:
void SetUp() override;
void TearDown() override;
void step(float dt, double totalTime) override;
void draw();
EGLWindow *mEGLWindow;
OSWindow *mOSWindow;
};
#endif // PERF_TESTS_ANGLE_PERF_TEST_H_