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kc3-lang/angle/src/libANGLE/IndexRangeCache.h

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  • Author : Jamie Madill
    Date : 2018-11-29 11:45:44
    Hash : 8dc27f99
    Message : Use packed enum for DrawElementsType. The packing and unpacking take a few extra instructions. But it completely obviates the need for any switches in the validation code. Speed is slightly faster or the similar depending on the back-end. Also add gl_angle_ext.xml to GL entry point generator inputs. This was missing and would cause the code generation to miss certain changes. Bug: angleproject:2985 Change-Id: I1ea41a71db71135000166ead8305ec42d22ff7b3 Reviewed-on: https://chromium-review.googlesource.com/c/1351729 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/libANGLE/IndexRangeCache.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // IndexRangeCache.h: Defines the gl::IndexRangeCache class which stores information about
    // ranges of indices.
    
    #ifndef LIBANGLE_INDEXRANGECACHE_H_
    #define LIBANGLE_INDEXRANGECACHE_H_
    
    #include "angle_gl.h"
    #include "common/PackedEnums.h"
    #include "common/angleutils.h"
    #include "common/mathutil.h"
    
    #include <map>
    
    namespace gl
    {
    
    class IndexRangeCache
    {
      public:
        IndexRangeCache();
        ~IndexRangeCache();
    
        void addRange(DrawElementsType type,
                      size_t offset,
                      size_t count,
                      bool primitiveRestartEnabled,
                      const IndexRange &range);
        bool findRange(DrawElementsType type,
                       size_t offset,
                       size_t count,
                       bool primitiveRestartEnabled,
                       IndexRange *outRange) const;
    
        void invalidateRange(size_t offset, size_t size);
        void clear();
    
      private:
        struct IndexRangeKey
        {
            IndexRangeKey();
            IndexRangeKey(DrawElementsType type, size_t offset, size_t count, bool primitiveRestart);
    
            bool operator<(const IndexRangeKey &rhs) const;
    
            DrawElementsType type;
            size_t offset;
            size_t count;
            bool primitiveRestartEnabled;
        };
    
        typedef std::map<IndexRangeKey, IndexRange> IndexRangeMap;
        IndexRangeMap mIndexRangeCache;
    };
    
    }  // namespace gl
    
    #endif  // LIBANGLE_INDEXRANGECACHE_H_