Hash :
17e3d2d5
Author :
Date :
2018-01-24T16:07:48
Vulkan: Add draw call perf test with a state change. Bug: angleproject:2163 Change-Id: I3976af162ee669d0c98625fc69efb7fbd02c7e45 Reviewed-on: https://chromium-review.googlesource.com/883611 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DrawCallPerfParams.cpp:
// Parametrization for performance tests for ANGLE draw call overhead.
//
#include "DrawCallPerfParams.h"
#include <sstream>
std::string DrawCallPerfParams::suffix() const
{
std::stringstream strstr;
strstr << RenderTestParams::suffix();
if (numTris == 0)
{
strstr << "_validation_only";
}
if (useFBO)
{
strstr << "_render_to_texture";
}
if (eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
{
strstr << "_null";
}
return strstr.str();
}
using namespace angle::egl_platform;
DrawCallPerfParams DrawCallPerfD3D11Params(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = useNullDevice ? D3D11_NULL() : D3D11();
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfD3D9Params(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = useNullDevice ? D3D9_NULL() : D3D9();
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfOpenGLOrGLESParams(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = OPENGL_OR_GLES(useNullDevice);
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfValidationOnly()
{
DrawCallPerfParams params;
params.eglParameters = DEFAULT();
params.iterations = 10000;
params.numTris = 0;
params.runTimeSeconds = 5.0;
return params;
}
DrawCallPerfParams DrawCallPerfVulkanParams(bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = VULKAN();
params.useFBO = renderToTexture;
return params;
}