Hash :
4888ceb6
Author :
Date :
2010-10-01T21:13:12
Made the API of shader translator library consistent. - We recently started using OpenGL-type enums. This CL makes all old enums consistent with the new scheme. - Renamed TBuiltInResource to ShBuiltInResources to have a consistent prefix BUG=46 Review URL: http://codereview.appspot.com/2328041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@443 736b8ea6-26fd-11df-bfd4-992fa37f6226
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATORGLSL_H_
#define COMPILER_TRANSLATORGLSL_H_
#include "compiler/ShHandle.h"
class TranslatorGLSL : public TCompiler {
public:
TranslatorGLSL(ShShaderType type, ShShaderSpec spec);
protected:
virtual void translate(TIntermNode* root);
};
#endif // COMPILER_TRANSLATORGLSL_H_