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kc3-lang/angle/src/libANGLE/Sampler.cpp

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  • Author : Stuart Morgan
    Date : 2019-08-14 12:25:12
    Hash : 9d737966
    Message : Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Sampler.cpp
  • //
    // Copyright 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Sampler.cpp : Implements the Sampler class, which represents a GLES 3
    // sampler object. Sampler objects store some state needed to sample textures.
    
    #include "libANGLE/Sampler.h"
    #include "libANGLE/angletypes.h"
    #include "libANGLE/renderer/GLImplFactory.h"
    #include "libANGLE/renderer/SamplerImpl.h"
    
    namespace gl
    {
    
    Sampler::Sampler(rx::GLImplFactory *factory, GLuint id)
        : RefCountObject(id), mState(), mDirty(true), mSampler(factory->createSampler(mState)), mLabel()
    {}
    
    Sampler::~Sampler()
    {
        SafeDelete(mSampler);
    }
    
    void Sampler::onDestroy(const Context *context)
    {
        if (mSampler)
        {
            mSampler->onDestroy(context);
        }
    }
    
    void Sampler::setLabel(const Context *context, const std::string &label)
    {
        mLabel = label;
    }
    
    const std::string &Sampler::getLabel() const
    {
        return mLabel;
    }
    
    void Sampler::setMinFilter(const Context *context, GLenum minFilter)
    {
        mState.setMinFilter(minFilter);
        signalDirtyState();
    }
    
    GLenum Sampler::getMinFilter() const
    {
        return mState.getMinFilter();
    }
    
    void Sampler::setMagFilter(const Context *context, GLenum magFilter)
    {
        mState.setMagFilter(magFilter);
        signalDirtyState();
    }
    
    GLenum Sampler::getMagFilter() const
    {
        return mState.getMagFilter();
    }
    
    void Sampler::setWrapS(const Context *context, GLenum wrapS)
    {
        mState.setWrapS(wrapS);
        signalDirtyState();
    }
    
    GLenum Sampler::getWrapS() const
    {
        return mState.getWrapS();
    }
    
    void Sampler::setWrapT(const Context *context, GLenum wrapT)
    {
        mState.setWrapT(wrapT);
        signalDirtyState();
    }
    
    GLenum Sampler::getWrapT() const
    {
        return mState.getWrapT();
    }
    
    void Sampler::setWrapR(const Context *context, GLenum wrapR)
    {
        mState.setWrapR(wrapR);
        signalDirtyState();
    }
    
    GLenum Sampler::getWrapR() const
    {
        return mState.getWrapR();
    }
    
    void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy)
    {
        mState.setMaxAnisotropy(maxAnisotropy);
        signalDirtyState();
    }
    
    float Sampler::getMaxAnisotropy() const
    {
        return mState.getMaxAnisotropy();
    }
    
    void Sampler::setMinLod(const Context *context, GLfloat minLod)
    {
        mState.setMinLod(minLod);
        signalDirtyState();
    }
    
    GLfloat Sampler::getMinLod() const
    {
        return mState.getMinLod();
    }
    
    void Sampler::setMaxLod(const Context *context, GLfloat maxLod)
    {
        mState.setMaxLod(maxLod);
        signalDirtyState();
    }
    
    GLfloat Sampler::getMaxLod() const
    {
        return mState.getMaxLod();
    }
    
    void Sampler::setCompareMode(const Context *context, GLenum compareMode)
    {
        mState.setCompareMode(compareMode);
        signalDirtyState();
    }
    
    GLenum Sampler::getCompareMode() const
    {
        return mState.getCompareMode();
    }
    
    void Sampler::setCompareFunc(const Context *context, GLenum compareFunc)
    {
        mState.setCompareFunc(compareFunc);
        signalDirtyState();
    }
    
    GLenum Sampler::getCompareFunc() const
    {
        return mState.getCompareFunc();
    }
    
    void Sampler::setSRGBDecode(const Context *context, GLenum sRGBDecode)
    {
        mState.setSRGBDecode(sRGBDecode);
        signalDirtyState();
    }
    
    GLenum Sampler::getSRGBDecode() const
    {
        return mState.getSRGBDecode();
    }
    
    void Sampler::setBorderColor(const Context *context, const ColorGeneric &color)
    {
        mState.setBorderColor(color);
        signalDirtyState();
    }
    
    const ColorGeneric &Sampler::getBorderColor() const
    {
        return mState.getBorderColor();
    }
    
    const SamplerState &Sampler::getSamplerState() const
    {
        return mState;
    }
    
    rx::SamplerImpl *Sampler::getImplementation() const
    {
        return mSampler;
    }
    
    angle::Result Sampler::syncState(const Context *context)
    {
        ASSERT(isDirty());
        angle::Result result = mSampler->syncState(context, mDirty);
        mDirty               = result != angle::Result::Continue;
        return result;
    }
    
    void Sampler::signalDirtyState()
    {
        mDirty = true;
        onStateChange(angle::SubjectMessage::DirtyBitsFlagged);
    }
    
    }  // namespace gl