Hash :
a5e693af
Author :
Date :
2017-07-13T16:07:26
Make unique id counter a member of TSymbolTable This makes unique id counting thread-safe. BUG=angleproject:624 TEST=angle_unittests Change-Id: Ie0f2c7e574470b39750d37d2181c790bc874b275 Reviewed-on: https://chromium-review.googlesource.com/570419 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_
#define COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_
#include "compiler/translator/IntermNode.h"
namespace sh
{
class TDiagnostics;
// Returns true if the given shader does not exceed the minimum functionality mandated in GLSL ES
// 1.00 spec Appendix A.
bool ValidateLimitations(TIntermNode *root,
GLenum shaderType,
TSymbolTable *symbolTable,
int shaderVersion,
TDiagnostics *diagnostics);
} // namespace sh
#endif // COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_