Hash :
d64b3dab
Author :
Date :
2013-02-28T23:19:26
Fixed 64-bit integer truncation issues in shader translator. This is an incompatible API change, but one which is necessary in order to improve correctness of the code. The API version in ShaderLang.h is updated and, unfortunately, the define renamed to something less ambiguous due to conflicts on some Android buildbots. Temporary patches in Chromium and WebKit will be landed separately to support this upgrade. BUG=403,404,405,406,407,408,409 Review URL: https://codereview.appspot.com/7300058 Conflicts: include/GLSLANG/ShaderLang.h git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1960 736b8ea6-26fd-11df-bfd4-992fa37f6226
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//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#define COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#include <stddef.h>
#include "pp_utils.h"
namespace pp
{
class Diagnostics;
class DirectiveHandler;
struct PreprocessorImpl;
struct Token;
class Preprocessor
{
public:
Preprocessor(Diagnostics* diagnostics, DirectiveHandler* directiveHandler);
~Preprocessor();
// count: specifies the number of elements in the string and length arrays.
// string: specifies an array of pointers to strings.
// length: specifies an array of string lengths.
// If length is NULL, each string is assumed to be null terminated.
// If length is a value other than NULL, it points to an array containing
// a string length for each of the corresponding elements of string.
// Each element in the length array may contain the length of the
// corresponding string or a value less than 0 to indicate that the string
// is null terminated.
bool init(size_t count, const char* const string[], const int length[]);
// Adds a pre-defined macro.
void predefineMacro(const char* name, int value);
void lex(Token* token);
private:
PP_DISALLOW_COPY_AND_ASSIGN(Preprocessor);
PreprocessorImpl* mImpl;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_PREPROCESSOR_H_