Hash :
17732823
Author :
Date :
2013-08-29T13:46:49
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_
#define CROSSCOMPILERGLSL_OUTPUTGLSL_H_
#include "compiler/translator/OutputGLSLBase.h"
class TOutputGLSL : public TOutputGLSLBase
{
public:
TOutputGLSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable,
int shaderVersion);
protected:
virtual bool writeVariablePrecision(TPrecision);
virtual void visitSymbol(TIntermSymbol* node);
};
#endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_