Hash :
17732823
Author :
Date :
2013-08-29T13:46:49
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/TranslatorHLSL.h"
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/OutputHLSL.h"
TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
: TCompiler(type, spec), mOutputType(output)
{
}
void TranslatorHLSL::translate(TIntermNode *root)
{
TParseContext& parseContext = *GetGlobalParseContext();
sh::OutputHLSL outputHLSL(parseContext, getResources(), mOutputType);
outputHLSL.output();
mActiveUniforms = outputHLSL.getUniforms();
mActiveInterfaceBlocks = outputHLSL.getInterfaceBlocks();
mActiveOutputVariables = outputHLSL.getOutputVariables();
mActiveAttributes = outputHLSL.getAttributes();
mActiveVaryings = outputHLSL.getVaryings();
}